Enchanter
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The Enchanter is a support mage class in Divinity: Original Sin 2.
Summary
editEnchanter is a mage who are focused on Aerotheurge and Hydrosophist magic in order to support their allies. Their primary attributes are Intelligence and Constitution which they need in order to wield their chosen weapon, a two-handed staff. Their combat abilities are further boosted by their talent Far Out Man which increases the range of their spells by 2 meters.
The Enchanters startings spells are Electric Discharge which in combination with their second starting spell Rain can deal great air damage and potentially stun their Wet enemies. Their third and last starting skill is Restoration which allows them to heal their allies and damage undead enemies.
Civil ability of the Enchanter is Loremaster which allows them to identify properties of found gear and the weaknesses of their enemies.
Out of all companions Lohse is the one who chooses this specialisation by default.
Stats of recruited companions inside Fort Joy at level 1
editMercenary Aurnia
editAurnia is an undead dwarven mercenary who can be hired from Sergeant Zrilla. Her role on the battlefield is that of enchanter, a mage who manipulates air and water to support their allies.
- Stats at level 9
| Attributes | Abilities | Skills | Talents | Tags |
|---|---|---|---|---|
| Primary: Intelligence 19 Secondary: Constitution 14 Wits 14 Other: Strength 10 Finesse 10 Memory 12 |
Civil Abilities File:Loremaster Icon.png Loremaster 3 Combat Abilities: File:Aerotheurgy Icon.png Aerotheurge 5 File:Hydrosophist Icon.png Hydrosophist 4 File:Two-Handed Icon.png Two-Handed 1 |
Combat: File:Dazing Bolt.png Dazing Bolt File:Electric Discharge.png Electric Discharge File:Hail Strike.png Hail Strike File:Pressure Spike.png Pressure Spike File:Rain.png Rain File:Teleportation.png Teleportation File:Winter Blast.png Winter Blast Racial: File:Play Dead.png Play Dead Source: File:Bless.png Bless File:Dome of Protection.png Dome of Protection |
Class: File:Far Out Man.png Far Out Man Racial: File:Sturdy.png Sturdy File:Undead.png Undead |
Race: File:Dwarf Icon.png Dwarf File:Undead Icon.png Undead Gender: File:Female Icon.png Female |
Detailed Description
editOverview
editList of all skills
editEnchanter is a class focused on casting Hydrosophy and Aerotheurgy spells. Both of these are capable of supporting their allies and dealing damage to their enemies. Hydrosophy is focused on powers of water that allow Cleric to restore Magic Armour, summon rain and freeze their opponents. Aerotheurgy allows Enchanter to teleport their allies and foes, increase their allies movement and stun their enemies by summoning lightning and storms.
Following table shows all spells which Enchanter can learn as they level up and invest points in respective combat abilities.
Recommended
editTraders
edit- Gawin - Aerotheurge skills
- Rezik - Hydrosophist skills
- Gratiana - Aerotheurge skills
- Simone - Hydrosophist skills
- Bree - Hydrosophist skills
- Ovis - Aerotheurge skills
- Almira - Aerotheurge and Hydrosophist skills
- Elf Stormcatcher - Aerotheurge and Hydrosophist skills
- Trayde the Merchant - Aerotheurge and Hydrosophist skills
- Lizard Dreamer - Aerotheurge and Hydrosophist skills
Equipment
editItems
editAdditional Tips
editGallery
edit-
Dwarf female enchanter
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Dwarf male enchanter
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Elf female enchanter
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Elf male enchanter
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Human male enchanter
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Lizard female enchanter
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Lizard male enchanter
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Undead dwarf female enchanter
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Undead dwarf male enchanter
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Undead elf female enchanter
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Undead elf male enchanter
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Undead human female enchanter
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Undead human male enchanter
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Undead lizard female enchanter
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Undead lizard male enchanter