Armour of Frost
Ice forms a defensive barrier around the target, providing 40. Cures Burning, Poisoned, Stunned, Frozen, Suffocating and Petrified.
% Dodge
% Earth Resistance
% Fire Resistance
% Water Resistance
% Air Resistance
% Poison Resistance
% Critical Chance
% Accuracy
% Dodging
Initiative
m Movement
Persuasion
% Physical Resistance
% Accuracy
Memory
Wits
Vitality
% Piercing Resistance
Constitution
Finesse
Intelligence
Source Points
Strength
Thievery
Lucky Charm
Two-Handed
Leadership
Perseverance
Retribution
Single-Handed
Dual Wielding
Ranged
% VitalityPercentage
% Life Steal
Aerotheurge
Geomancer
Huntsman
Warfare
Sneaking
Telekinesis
Summoning
Scoundrel
Pyrokinetic
Hydrosophist
Necromancy
Polymorph
Set Magic Shell for 3 turn(s).
1 Memory Slot(s) | |
Requires Hydrosophist 1
13m Range |
UID: Target_FrostyShell
Armour of Frost is a supportive Hydrosophist skill.
Description
[edit | edit source]Armour of Frost is a supportive hydrosophist skill that allows character to conjure an icy defensive barrier around their target, which provides Magic Shell status effect that restores Magic Armour each turn for 3 turns but also increases the maximum amount of it. Alongside these effects the Armour of Frost will also remove Burning, Poisoned, Stunned, Frozen, Suffocating and Petrified status effects. Since this skill applies positive status effect it will always bypass armour.
Since Armour of Frost relies on Hydrosophy magic it cannot be cast if caster is affected by Silenced and Enraged status effects.
Locations
[edit | edit source]Items
[edit | edit source]- Elves characters may receive this skill by eating Saheila's Arm obtained by slaying Saheila in the Caverns of Fort Joy Ghetto.
Notes
[edit | edit source]- Gift Bags
- This skill can be temporarily learnt and used by Summon Hungry Flower if it is under the effect of: Water Infusion or Ice Infusion
- Note that the ability to infuse Hungry Flower with Infusions is only available as part of gift bag Order and Magic feature: Pet Power