Cryotherapy
More actions
Consume frozen surfaces around you and convert them to Magic Armour. Removes Burning and Necrofire.
% Dodge
% Earth Resistance
% Fire Resistance
% Water Resistance
% Air Resistance
% Poison Resistance
% Critical Chance
% Accuracy
% Dodging
Initiative
m Movement
Persuasion
% Physical Resistance
% Accuracy
Memory
Wits
Vitality
% Piercing Resistance
Constitution
Finesse
Intelligence
Source Points
Strength
Thievery
Lucky Charm
Two-Handed
Leadership
Perseverance
Retribution
Single-Handed
Dual Wielding
Ranged
% VitalityPercentage
% Life Steal
Aerotheurge
Geomancer
Huntsman
Warfare
Sneaking
Telekinesis
Summoning
Scoundrel
Pyrokinetic
Hydrosophist
Necromancy
Polymorph
Set Cryotherapy for 0 turn(s).
1 Memory Slot(s) | |
Requires Hydrosophist 1, Huntsman 1
2m Radius |
UID: Shout_Cryotherapy
Cryotherapy is a supportive mixed skill that allows the caster to absorb any ice surface in a 2 meter radius from themselves and convert it into Magic Armour.
Description
editThe amount of gained Magic Armour relies on how much ice surface the caster absorbs. Note that the Magic Armour gained through this skill will not exceed the maximum amount of Magic Armour of the caster. If the ice surface covers the whole 2 meter radius of the caster it will grant 100% of the indicated Magic Armour. If the ice surface covers roughly 1 meter radius the skill will restore roughly 30% of the indicated Magic Armour.
Alongside restoring Magic Armour, this skill will also remove Burning and Necrofire status effects.
Since Cryotherapy relies on Hydrosophy magic, it cannot be cast if the caster is affected by Silenced and Enraged status effects.
Locations
editItems
edit- This spell can be gained by equipping the unique crossbow Vord Emwer.
Notes
edit- The Magic Armour restored by this skill is greater than that provided through Armour of Frost if the ice surface covers the whole 2 meter radius of skill range.