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Erratic Wisp

From dos2.wiki
Erratic Wisp

Cause target character to teleport in a random direction each time they are attacked. Increases Air Resistance by 40%.

Strength
Finesse
Intelligence
Constitution
Memory
Wits
Vitality
Warfare
Huntsman
Scoundrel
Pyrokinetic
Hydrosophist
Aerotheurge
Geomancer
Single-Handed
Polymorph
Necromancer
Summoning
% Fire Resistance
% Water Resistance
% Earth Resistance
% Air Resistance
% Poison Resistance
% Physical Resistance
% Piercing Resistance
Initiative
Movement
Dual Wielding
Ranged
Two-Handed
Leadership
Perseverance
Retribution
Sneaking
Telekinesis
Bartering
Thievery
Lucky Charm
Persuasion
Loremaster
% Dodge
% VitalityPercentage
% Accuracy
% Life Steal
% Movement Speed
% Critical Chance
Maximum AP
AP Cost
Physical Armour
Magic Armour
Source Points
% Dodging
Set Erratic Wisp for 2 turn(s).
% Cleave Damage
1 Memory Slot(s)
Requires Aerotheurge 1, Huntsman 1
Cooldown 6 turn(s)
13m Range

UID: Target_Windwalker

Erratic Wisp is a mixed supportive skill that allows caster to enchant their target with the Erratic Wisp status effect. This enchantment lasts for 2 turns and causes target to teleport in a random direction each time they are damaged with physical attack from weapons. Avoiding damage through any means will negate the teleportation. Note that the Fortified status effect does not negate the teleportation effect.

Additionally, the Erratic Wisp status effect increases Air Resistance by +40% for 2 turns.

Since Erratic Wisp relies on Aerotheurgy magic it cannot be cast if character is affected by Silenced and Enraged status effects.

Notes

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