Raise Bone Widow

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Raise Bone Widow

Raise a walking pile of bones which can consume corpses to restore Vitality and receive a stacking Damage buff.

% Dodge
% Fire Resistance
% Critical Chance
% Earth Resistance
% Water Resistance
% Air Resistance
% Dodging
m Movement
% Accuracy
Persuasion
Initiative
Lucky Charm
% Poison Resistance
% Piercing Resistance
Constitution
Memory
Wits
% Physical Resistance
Intelligence
Strength
Finesse
% Accuracy
Source Points
Vitality
Thievery
Telekinesis
Two-Handed
Leadership
Perseverance
Retribution
Single-Handed
Dual Wielding
Ranged
% VitalityPercentage
% Life Steal
Bartering
Aerotheurge
Huntsman
Summoning
Warfare
Sneaking
Geomancer
Scoundrel
Polymorph
Pyrokinetic
Hydrosophist
Necromancy
1 Memory Slot(s)
Requires Necromancer 2
13m Range

UID: Summon_BonePile

Raise Bone Widow is a summoning Necromancer skill.

Description

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Raise Bone Widow allows the caster to conjure a giant undead bone spider in any visible area in 13 meter radius that will fight for the summoner for 5 turns. The spider will deal physical damage with its basic close range attacks. The spider has + 200 % Poison Resistance that allows it to heal from any poison damage done and has + 20 % to all other elemental Resistances. The spider starts with some Physical armour but no Magic Armour.

The spider possesses 2 talents: Opportunist that allows it to attack any enemy that moves past it and Undead which is its racial talent and source of high Poison Resistance. Alongside talents there are 2 skills at its disposal: Burrow that allows it to teleport itself to any otherwise unreachable area and Devour Corpse which allows it to consume intact (unused) corpses for damage boost.

If the spider is conjured while the caster has summoned an Incarnate, the Incarnate will immediately expire as the two cannot be summoned at the same time.

Since Raise Bone Widow relies on Necromancy magic it cannot be cast if caster is affected by Silenced and Enraged status effects.

Table of Bone Widow Skills
Skill Type Effect AP
File:Burrow.png
Burrow
Necromancer Surprise your enemies by emerging from underground at target position. 2
File:Devour Corpse.png
Devour Corpse
Necromancer Devour a fresh corpse to restore your Vitality and receive a Damage buff. 0

Skill Modifiers

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Raise Bone Widow is a summoning skill and as such it is primarily affected by Level and the Summoning ability of the caster. Due to the Bone Widow relying heavily on physical attacks and skills it also receives large bonus from Warfare ability. The Bone Widow begins to receive points into Warfare when caster is level 1 and receives additional points into it every 2 levels up to 10 points into Warfare (caster reaches level 19). Following table shows at which level of the caster the spider receives points into Warfare.

Table of Warfare Bonus
Caster Level Warfare Caster Level Warfare
1 - 2 1 11 - 12 6
3 - 4 2 13 - 14 7
5 - 6 3 15 - 16 8
7 - 8 4 17 - 18 9
9 - 10 5 19 - 20 10
11 - 12 6 21 - 22 10

Raise Bone Widow properties can be affected by talents and skills. With the exception of infusions, which do not work in the base game, the Bone Widow can be buffed the same way as any allied character or companion.

Table of Item, Skill and Talent modifiers
Consumable Items Description Skills Description Talents Description
Template:Empty Template:Empty File:Skin Graft.png
Skin Graft
Resets skill cooldown File:Ambidextrous.png
Ambidextrous
Decreases AP cost of a Raise Bone Widow scroll by 1 point
Template:Empty Template:Empty File:Farsight.png
Farsight
Increases range of the skill by 4 meters. File:Far Out Man.png
Far Out Man
Increases range of the skill and scroll by 2 meters
Template:Empty Template:Empty File:Cannibalize.png
Cannibalize
Destroy summoned creature. Caster receives up to 100% of their Vitality, Physical Armour and Magic Armour. File:Elemental Affinity.png
Elemental Affinity
Decreases AP cost of Raise Bone Widow by 1 point if caster stands in any type of blood surface
Template:Empty Template:Empty File:Supercharger.png
Supercharger
Increases damage done by Raise Bone Widow by 50 % but it will perish next turn. Template:Empty Template:Empty
Template:Empty Template:Empty File:Door to Eternity.png
Door to Eternity
Prevent all summoned creatures, in range and sight of the caster, to die from damage or disappear after their duration ends. Template:Empty Template:Empty

Crafting

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Crafting recipes involving Raise Bone Widow skill
Item Ingredient 1 Ingredient 2 Ingredient 3
File:Bone Widow Scroll Icon (DOS2).png
Raise Bone Widow Scroll
File:Sheet of Paper.png
Sheet of Paper
File:Ancient Human Skull.png
Ancient Human Skull
File:High Quality Shadow Essence.png
High Quality Shadow Essence
File:Alien Shadow Essence.png
Alien Shadow Essence
File:Necromancer Skillbook Icon (DOS2).png
Raise Bone Widow Skillbook
File:Bone Widow Scroll Icon (DOS2).png
Raise Bone Widow Scroll
File:Necromancer Skillbook Icon (DOS2).png
Blank Necromancy Skillbook
Template:Empty

Gift Bag: Pet Power

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Gift bag: Pet Power allows the player to infuse not only their Incarnate but also all other summoned creatures. This includes the Bone Widow as well. Note that skills gained by infusing it, may differ from skills gained by infusing other summoned creatures.

Table of Skill Infusions
Skill Armour / Damage Other Bonuses Bone Widow Skills
File:Farsight Infusion.png
Farsight Infusion
Gives Magic Armour
Increases Damage by 25 %
N/A File:Ranged Attack.png
Ranged Attack
File:Power Infusion.png
Power Infusion
Gives Physical Armour
Increases damage by 25 %
N/A File:Bone Cage.png
Bone Cage
File:Battering Ram.png
Battering Ram
File:Shadow Infusion.png
Shadow Infusion
Damage + 25 % Movement + 1 File:Chameleon Cloak.png
Chameleon Cloak
File:Go Fetch.png
Go Fetch
File:Warp Infusion.png
Warp Infusion
Damage + 25 % Dodging + 15 % File:Tactical retreat.png
Tactical Retreat
Trading Places
Table of Elemental Infusions
Skill Immunity / Resistances Ability Bone Widow Skills
File:Electric Infusion.png
Electric Infusion
Immunities:
Shocked
Stunned

Resistances:
Air Resistance + 100 %
Earth resistance - 20 %
Poison resistance - 20 %
Aerotheurge + 5 File:Vacuum Touch.png
Vacuum Touch
File:Fire Infusion.png
Fire Infusion
Immunities:
Burning

Resistances:
Fire resistance + 100 %
Water resistance - 20 %
Pyrokinetic + 5 File:Flaming Crescendo.png
Flaming Crescendo
File:Poison Infusion.png
Poison Infusion
Immunities:
Poisoned

Resistances:
Poison resistance + 100 %
Air resistance - 20 %
Geomancer + 5 File:Siphon Poison.png
Siphon Poison
File:Water Infusion.png
Water Infusion
Immunities:
Frozen

Resistances:
Water resistance + 100 %
Fire resistance - 20 %
Hydrosophist + 5 File:Vampiric Hunger.png
Vampiric Hunger
Table of Source Elemental Infusions
Skill Immunity / Resistances Ability Bone Widow Skills
File:Acid Infusion.png
Acid Infusion
Immunities:
Poisoned

Resistances:
Poison resistance + 120%
Air resistance - 20%
Geomancer + 10
Source points + 2
File:Acid Spores.png
Acid Spores
File:Siphon Poison.png
Siphon Poison
File:Cursed Electric Infusion.png
Cursed Electric Infusion
Immunities:
Shocked
Stunned

Resistances:
Air Resistance + 120%
Earth Resistance - 20%
Poison resistance - 20%
Aerotheurge + 10
Source points + 2
File:Closed Circuit.png
Closed Circuit
File:Vacuum Touch.png
Vacuum Touch
File:Ice Infusion.png
Ice Infusion
Immunities:
Frozen

Resistances:
Water resistance + 120 %
Fire resistance - 20%
Hydrosophist + 10
Source points + 2
File:Vampiric Hunger.png
Vampiric Hunger
File:Steam Lance.png
Steam Lance
File:Necrofire Infusion.png
Necrofire Infusion
Immunities:
Burning

Resistances:
Fire resistance + 120 %
Water resistance - 20%
Pyrokinetic + 10
Source points + 2
File:Epidemic of Fire.png
Epidemic of Fire
File:Flaming Crescendo.png
Flaming Crescendo
Table of Gift Bag Exclusive Infusions
Skill Immunity / Resistances Ability Bone Widow Skills
File:Blood Infusion.png
Blood Infusion
Immunities:
Bleeding

Armour:
Maximum Physical Armour + 15%
Maximum Magic Armour + 15%
Necromancer + 5
Warfare + 1
File:Decaying Touch.png
Decaying Touch
File:Cursed Blood Infusion.png
Cursed Blood Infusion
Immunities:
Bleeding
Decaying

Armour:
Maximum Physical Armour + 25%
Maximum Magic Armour + 25 %
Necromancer + 10
Warfare + 1
Source points + 2
File:Grasp Of The Starved.png
Grasp of the Starved
File:Decaying Touch.png
Decaying Touch
File:Cursed Oil Infusion.png
Cursed Oil Infusion
Immunities:
Petrified
Slowed

Resistances:
Earth Resistance + 120%
Air Resistance - 20 %

Armour:
Maximum Magic Armour + 10 %
Maximum Physical Armour + 10 %
Geomancer + 10
Source points + 2
File:Dust Blast.png
Dust Blast
File:Reactive Armour.png
Reactive Armour
File:Oil Infusion.png
Oil Infusion
Immunities:
Petrified
Slowed

Resistances:
Earth Resistance + 120 %
Air Resistance - 20 %
Geomancer + 5 File:Reactive Armour.png
Reactive Armour