Blood Infusion

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Blood Infusion is a Necromancer and a Summoning skill.

Description

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Blood Infusion is a supportive mixed skill that allows caster to change their summoned Incarnate's element to blood. By changing the element, the Incarnate gains multiple boons associated with it. Its basic close attack will deal physical damage. Due to the Incarnate being infused with blood it gains increased Maximum Magic Armour and Maximum Physical Armour by + 15 % each.

Besides Magic and Physical Armour being increased the Incarnate becomes immune to Bleeding status effect. Alongside this the Incarnate learns the Necromancer skill Mosquito Swarm. Lastly it will receive + 5 points to Necromancer and + 1 point to Warfare abilities.

The effects of Blood Infusion are achieved by summoning the Incarnate unto any blood surface. Note that this skill is part of the Gift Bag: Order and Magic feature Pet Power and it is not present in the game as a craftable/usable skill unless the feature has been manually activated.

Since Blood Infusion relies on Necromancy and Summoning magic it cannot be cast if caster is affected by Silenced and Enraged status effects.

Gift Bag: Pet Power

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Gift Bag: Pet Power allows this skill to be used on any summoned creature. This gift bag also shortens the cooldown of this skill from 3 turns to 1 turn. Following table shows what skills will specific summoned entity gain from Blood Infusion. Note that there are no changes to the skill and bonuses granted by the Blood Infusion skill to the Incarnate.

Table of Skills gained by Blood Infusion
Summon Skill Effect AP Cost
File:Raise Bloated Corpse.png
Raise Bloated Corpse
File:Deviant Blood Icon (DOS2).png
Deviant Blood
Target receives + 1 AP and 10 % damage boost at the cost of - 6 Constitution. 2
File:Raise Bone Widow.png
Raise Bone Widow
File:Decaying Touch.png
Decaying Touch
Deal physical damage to target character. Sets Decay, so the target will take physical damage from healing spells and potions. 2
File:Summon Cat Familiar.png
Summon Cat Familiar
File:Infect.png
Infect
Deal physical damage. Infect a target with a disease that will spread to other nearby characters. Diseased characters deal reduced damage with all attacks and have lowered Constitution. 3
File:Summon Condor.png
Summon Condor
File:Bloody Spittle Icon (DOS2).png
Bloody Spittle
Spit up to three projectiles dealing physical damage, each creating a blood surface under the target. 2
File:Summon Dragonling.png
Summon Dragonling
File:Shackles Of Pain.png
Shackles of Pain
Mark a target so that it will receive all the damage you receive. Damage transfered this way ignores any resistances the target may have. 1
File:Summon Fire Slug.png
Summon Fire Slug
File:Silencing Stare.png
Silencing Stare
Destroy Magic Armour and silence all enemies within a cone in front of you. 2
File:Summon Hungry Flower.png
Summon Hungry Flower
File:Blood Rain.png
Blood Rain
Create a rain of blood which will make enemies bleed and create a large blood surface in target area. 2
File:Summon Ifan's Soul Wolf.png
Summon Ifan's Soul Wolf
File:Last Rites.png
Last Rites
Sacrifice yourself to bring an ally back to life. Deals piercing damage to you, and resurrects target character with maximum Vitality. 3
File:Summon Oily Blob.png
Summon Oily Blob
File:Blood Sucker.png
Blood Sucker
Target character consumes blood surfaces around them, restoring Vitality. The more blood, the more they will be healed! 1
File:Wind-Up Toy.png
Wind-Up Toy
File:Blood Suicide Icon (DOS2).png
Suicide
Explode, dealing large amount of physical damage in a large area around you, creating a Blood surface. 1