Last Rites

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Last Rites

Sacrifice yourself to bring an ally back to life. Deals 2 to you, and resurrects target character with maximum Vitality.

% Dodge
% Earth Resistance
% Fire Resistance
% Water Resistance
% Air Resistance
% Poison Resistance
% Critical Chance
% Accuracy
% Dodging
Initiative
m Movement
Persuasion
% Physical Resistance
% Accuracy
Memory
Wits
Vitality
% Piercing Resistance
Constitution
Finesse
Intelligence
Source Points
Strength
Thievery
Lucky Charm
Bartering
Two-Handed
Leadership
Perseverance
Retribution
Single-Handed
Dual Wielding
Ranged
% VitalityPercentage
% Life Steal
Geomancer
Aerotheurge
Summoning
Huntsman
Warfare
Sneaking
Telekinesis
Scoundrel
Polymorph
Pyrokinetic
Hydrosophist
Necromancy
SELF:OnHit:LAST_RITE,100,0
Resurrect,100,100
1 Memory Slot(s)
Requires Necromancer 3
13m Range
13m Radius

UID: Teleportation_LastRites

Last Rites is a supportive Necromancer skill. It allows the caster once per combat to sacrifice their life-force to resurrect a fallen companion in a 13 meter radius. This skill will deal a set amount of piercing damage to the caster and restore their companion back to full Vitality from death. It is possible to survive the piercing damage of this skill if the character has more Vitality than the indicated piercing damage from the skill. Note that it is not possible to resurrect allied characters, only companions.

Since Last Rites relies on Necromancy magic it cannot be cast if the caster is affected by Silenced or Enraged status effects.

Notes

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