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Stunned (Status)

From dos2.wiki

Template:Infobox Skill

Stunned is a status effect in Divinity: Original Sin 2.

Description

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Stunned is a negative environmental status effect caused by afflicted character being shocked with electricity twice or by coming into contact with water whilst Shocked. Stunned status causes afflicted character to be paralysed by electricity, thus rendering them unable to act or dodge attacks (Dodging - 100 %). Stunned status also lowers Air Resistance by 15 % but increases Earth Resistance by 10 %.

Stunned status is also accompanied by Immunities to following status effects:

Cause

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There are two main ways through which burning status effect can be triggered. On Rivellon if character is already Wet or Shocked coming in contact with any electrified blood or water surface or clouds will cause character to be Stunned unless they have innate immunity to said status. This does not apply to cursed electrified water surface and cursed electrified blood surface which will immediatelly apply Stunned status alongside air damage, whenever character without Magic armour makes contact with it. In combat Stunned follows the same rules and combination of Shocked and Wet can be caused by many of items or most commonly Aerotheurge spells with the addition of Rain spell.

List of items
Name Type Effect Notes
File:Shocking Arrow.png Shocking Arrow Arrow Set Shocked Electrifies surfaces
File:Static Cloud Arrow.png Static Cloud Arrow Arrow Set Shocked Electrifies surfaces
File:Thunderbolt Grenade.png Thunderbolt Grenade Grenade Set Shocked Electrifies surfaces
File:Water Arrow.png Water Arrow Arrow Deals water damage
Set Wet
Creates water surface
File:Water Balloon.png Water Balloon Grenade Set Wet Creates water surface
List of spells
Name Ability Effect Notes
File:Closed Circuit.png Closed Circuit Expert Aerotheurge Deals air damage around caster
Creates cursed static clouds
Level 13 Source spell
File:Chain Lightning.png Chain Lightning Adept Aerotheurge Deals air damage to multiple enemies Level 9 Source spell
File:Dazing Bolt.png Dazing Bolt Novice Aerotheurge Deals air damage in an area Level 4 spell
File:Electric Discharge.png Electric Discharge Starter Aerotheurge Deals air damage Available from start of the game
File:Rain.png Rain Hydrosophist Set Wet
Creates water surface
Available from the start of the game
File:Shocking Touch.png Shocking Touch Starter Aerotheurge Deals air damage up close Available from start of the game
File:Superconductor.png Superconductor Master Aerotheurge Deals air damage to all enemies around caster Level 16 spell
File:Thunderstorm.png Thunderstorm Master Aerotheurge Deals air damage Level 16 Source spell

Notable NPCs

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Treatment

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Stunned is a status effect that is tied to air element and is mostly caused if character is already afflicted with Shocked or Wet in first place and then once again afflicted with Shocked. There are only two status effects that negate Stunned Permafrost and Blessed. There is a third status that helps against Stunned which is Magic Shell status associated with increased Magic armour which is crucial in resisting Stunned status in first place.

As with all magic based status effects, the best way to avoid being Stunned is to keep Magic armour above 0 which can be done by using any Magic Armour restoring items or spells. If items such as potions are used then these can be upgraded and their efficiency increased via Five-Star Diner talent. If spells are used then their efficiency can be increased by investing points in Hydrosophist combat skill which increases Magic armour gained and given. As last resort Magic armour can be gained back through Perseverance but it will only work if character has been incapacitated.

Magic armour restoration

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Items
Name Type Effect Notes
File:Blessed Ice Grenade.png Blessed Ice Grenade Grenade Creates blessed ice surface
Restores Vitality
Creates blessed water surface
File:Small Magic Armour Potion.png Magic Armour Potion Potion Directly restores Magic Armour Can be upgraded
File:Whisperwood.png Whisperwood Herb Directly restores small amount of Magic Armour Can be found or purchased
Spells
Name Ability Effect Notes
File:Arcane Stitch.png Arcane Stitch Hydrosophist Directly restores Magic Armour
Set Magic Shell
Level 9 Source spell
File:Armor of Frost.png Armour of Frost Hydrosophist Directly restores Magic Armour
Set Magic Shell
Available from the start of the game
File:Cryotherapy.png Cryotherapy Hydrosophist
Huntsman
Consume frozen surfaces in exchange for Magic armour Crafted spell
File:Mass Cryotherapy.png Mass Cryotherapy Hydrosophist
Huntsman
All allies around caster consume frozen surfaces in exchange for Magic armour Crafted spell
File:Soothing Cold.png Soothing Cold Hydrosophist Regenerate small amount of Magic armour for all allies around caster Level 4 spell

Status removal

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Stunned can be removed only through spells or scrolls. Note that while affected character cannot act it is possible to gain temporary immunity against Template:Pagename nd status through Stoneskin Potion.

Items
Name Type Effect Notes
File:Invisibility Potion.png Stoneskin Potion Potion Grants Immunity to Template:Pagename nd (as well as other statuses) Restores Physical Armour
Lowers Movement speed by 50 %
Spells
Name Ability Effect Notes
File:Arcane Stitch.png Arcane Stitch Hydrosophist Directly restores Magic Armour
Level 9 Source spell
File:Armor of Frost.png Armour of Frost Hydrosophist Directly restores Magic Armour
Set Magic Shell
Available from the start of the game
File:Bless.png Bless Sourcery Set Blessed Costs 1 Source Point
File:Cryogenic Stasis.png Cryogenic Stasis Hydrosophist Set Permafrost
Restores Vitality
Level 9 spell