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Wayfarer

From dos2.wiki

The Wayfarer is a survivor class in Divinity: Original Sin 2.

A survivalist and a practitioner of magic, the Wayfarer is hard to hit and even harder to evade.
— In-game description

Overview

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The Wayfarer is a ranged survivalist preset that pairs Geomancer magic with Huntsman skills. Huntsman skills provide powerful ranged attacks that benefit from high ground bonuses, while Geomancer spells create oil surfaces and offer defensive utility. The preset favours Finesse and Intelligence, and starts with a crossbow.

Like all classes in Divinity: Original Sin 2, the Wayfarer is a starting preset rather than a permanent choice. Attribute and ability points can be allocated freely on each level-up, and full respecification is available from Act Two onward via the magic mirror aboard the Lady Vengeance. Enabling the Fort Joy Magic Mirror gift bag feature also makes a mirror available in Act One.

Of all origin characters, Ifan ben-Mezd uses this preset by default.

Starting loadout

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Wayfarer preset at level 1
Category Details
Primary attributes Finesse 12, Intelligence 11
Secondary attributes Strength 10, Constitution 10, Memory 10, Wits 10
Combat abilities Geomancer 1, Huntsman 1
Civil ability Bartering 1
Starting skills Elemental ArrowheadsElemental Arrowheads, Pin DownPin Down, Fossil StrikeFossil Strike
Talent Pet PalPet Pal
Equipment Toy Crossbow, Minor Healing Potion, Fire Arrow, Poison Arrow, Resurrection Scroll

Starting skills

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Elemental ArrowheadsElemental Arrowheads (Huntsman)
Coats the caster's ranged weapon with the element of a nearby surface, adding bonus elemental damage to attacks for three turns.
Pin DownPin Down (Huntsman)
Fires a pinning arrow at a target, dealing physical damage. Targets without physical armour are crippled, restricting their movement.
Fossil StrikeFossil Strike (Geomancer)
Hurls an oil-filled rock at a target area within 13 metres, dealing earth damage in a 2-metre radius and creating an oil surface. Targets without magic armour standing in oil are slowed.

The Pet PalPet Pal talent allows the Wayfarer to speak with animals, unlocking additional dialogue and information.

Skill progression

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See also: Geomancer and Huntsman

As the Wayfarer invests points in Geomancer and Huntsman, additional skills become available. The table below lists every skill in these two schools, grouped by unlock tier.

Geomancer and Huntsman skills by tier
Tier Geomancer Huntsman
Starter (level 1)
Novice (level 4)
Adept (level 9)
Expert (level 13)
Master (level 16)
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Reaper's Eye
  • MaolMaol – Geomancer skills
  • GarethGareth – Geomancer skills
  • ButterButter – Huntsman skills
  • ExterExter – Huntsman skills
Reaper's Coast
The Nameless Isle
Arx

Mercenary

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The Wayfarer mercenary is Morrgen, an undead human survivalist available for hire from Sergeant ZrillaSergeant Zrilla.

Take Morrgen. He'll serve you well.