Elementalist Deserter

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Elementalist Deserter
  • Story
  • Explorer
  • Classic
  • Tactician
Statistics
Level
-1
STR 10
FIN 10
INT 9
CON 9
MEM 9
WIT 9
Vitality
0
Physical Armor
0
Magic Armor
1
Statistics
Level
-1
STR 10
FIN 10
INT 9
CON 9
MEM 9
WIT 9
Vitality
0
Physical Armor
0
Magic Armor
2
Statistics
Level
-1
STR 10
FIN 10
INT 9
CON 9
MEM 9
WIT 9
Vitality
0
Physical Armor
0
Magic Armor
2
Statistics
Level
-1
STR 10
FIN 10
INT 9
CON 9
MEM 9
WIT 9
Vitality
0
Physical Armor
1
Magic Armor
4
Action Points
4 Start / 4 Rec / 6 Max
Initiative
0
Movement
500
Resistances
Water 20%
Earth -20%
Air 60%
Tags
  • FEMALE
  • HUMAN
  • PALADIN
  • Story
  • Explorer
  • Classic
  • Tactician
Statistics
Level
-1
STR 10
FIN 10
INT 9
CON 9
MEM 9
WIT 9
Vitality
0
Physical Armor
0
Magic Armor
1
Statistics
Level
-1
STR 10
FIN 10
INT 9
CON 9
MEM 9
WIT 9
Vitality
0
Physical Armor
0
Magic Armor
2
Statistics
Level
-1
STR 10
FIN 10
INT 9
CON 9
MEM 9
WIT 9
Vitality
0
Physical Armor
0
Magic Armor
2
Statistics
Level
-1
STR 10
FIN 10
INT 9
CON 9
MEM 9
WIT 9
Vitality
0
Physical Armor
1
Magic Armor
4
Action Points
4 Start / 4 Rec / 6 Max
Initiative
0
Movement
500
Resistances
Fire -20%
Water 60%
Air 20%
Tags
  • HUMAN
  • MALE
  • PALADIN


Skills

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Paladin Caster Aero

Fossil Strike
Geomancer
2 AP
3 Turn CD
Range 13m
Radius 2m
A giant rock filled with sticky oil that deals 80-90% Earth Damage. Creates an oil surface where it lands.
Impalement
Geomancer
2 AP
4 Turn CD
Range 13m
Radius 3m
Spikes impale all characters and items, setting Crippled and dealing 95-105% Earth Damage. Also creates an oil puddle.
Teleportation
Aerotheurge
2 AP
4 Turn CD
Range 13m
Radius 13m
Teleport a target character or item to a point of your choosing.
Electric Discharge
Aerotheurge
2 AP
3 Turn CD
Range 13m
An electrical jolt deals 85-95% Air Damage to target character. Sets status Shocked.
Pressure Spike
Aerotheurge
1 AP
3 Turn CD
Range 13m
Radius 3m
Condense all cloud surfaces in the area. Deals 65-75% Air Damage to enemies and douses fire.
Tornado
Aerotheurge
2 AP
5 Turn CD
Range 13m
A tornado moves randomly around the battlefield, removing surfaces and revealing invisible characters. Also clears Invisible, Burning and Slowed.
Acid Spores
Geomancer
2 AP
2 SP
3 Turn CD
Range 13m
Radius 2m
Shoot 3 spores of corrosive acid, dealing 85-95% Poison Damage.
Mend Metal
Geomancer
1 AP
3 Turn CD
Radius 5m
Allies near to you start slowly regenerating Physical Armour.
Poison Dart
Geomancer
2 AP
4 Turn CD
Range 13m
Radius 1m
Cast a magical poisonous dart that does 95-105% Poison Damage, and creates a puddle of poison.
Dazing Bolt
Aerotheurge
3 AP
4 Turn CD
Range 13m
Radius 3m
An electrical bolt falls from the sky, dealing 115-125% Air Damage to characters in the area and setting Shocked status.

Paladin Caster Cryo

Ice Fan
Hydrosophist
3 AP
4 Turn CD
Range 13m
Radius 2m
Target 3 positions and shoot an ice shard at each one, dealing 40-50% Water Damage and making targets Chilled.
Global Cooling
Hydrosophist
1 AP
3 Turn CD
Radius 13m
Set Chilled on enemies around you and deal 45-55% Water Damage. Freeze all susceptible surfaces.
Deep Freeze
Hydrosophist
4 AP
6 Turn CD
Characters in the cone that are Frozen and below 10% Vitality shatter and instantly die. Otherwise they receive 145-155% Water Damage and become Frozen.
Restoration
Hydrosophist
1 AP
4 Turn CD
Range 13m
Restore Vitality of a target character. Restoration also cures Poisoned, Bleeding.
Ice Breaker
Hydrosophist
1 AP
3 Turn CD
Radius 13m
Sets off a chain reaction that causes ice areas to explode into water puddles, dealing water damage and setting Chilled.
Hail Storm
Hydrosophist
3 AP
3 SP
3 Turn CD
Range 13m
Radius 5m
20 ice shards rain from the sky, each dealing 18-23% Water Damage to characters within 13 range from impact.
Healing Ritual
Hydrosophist
2 AP
5 Turn CD
Range 13m
Radius 13m
Send a wave of healing to target another character. The wave travels to nearby allies, healing with each movement.
Winter Blast
Hydrosophist
2 AP
3 Turn CD
Range 13m
Radius 3m
Deal 105-115% Water Damage and set Chilled status on enemies in the area. Freeze blood and water surfaces.

Locations

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Variant/LocationLevelRegionSpawnsMap
Paladin Caster Aero-1Act 41Show Map
Paladin Caster Cryo-1Act 41Show Map

Trades

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ItemQtyChance
Unlocked at Level 1
[Category] Gold
166.7%
[Category] GoldBig
133.3%
Unlocked at Level 5
[Category] Gold
166.7%
[Category] GoldBig
133.3%
Source / ItemQtyChance
Slot #1 (33% Chance) - Picks 1-33.3%
[Category] GoldBig
1100.0%
Slot #2 (10% Chance) - Picks 1-10.0%
[Category] Precious
1100.0%
Levels 2-4 (17% Chance) - Picks 1-16.7%
Life Essence116.7%
Air Essence116.7%
Earth Essence116.7%
Fire Essence116.7%
Water Essence116.7%
Shadow Essence116.7%
Levels 5-8 (17% Chance) - Picks 1-16.7%
Life Essence116.7%
Air Essence116.7%
Earth Essence116.7%
Fire Essence116.7%
Water Essence116.7%
Shadow Essence116.7%
Levels 9-15 (17% Chance) - Picks 1-16.7%
High Quality Life Essence116.7%
High Quality Air Essence116.7%
High Quality Earth Essence116.7%
High Quality Fire Essence116.7%
High Quality Water Essence116.7%
High Quality Shadow Essence116.7%
Level 16+ (17% Chance) - Picks 1-16.7%
Alien Life Essence116.7%
Alien Air Essence116.7%
Alien Earth Essence116.7%
Alien Fire Essence116.7%
Alien Water Essence116.7%
Alien Shadow Essence116.7%

Inventory

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Item Amount
Frost Grenade 1