Fighter
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The Fighter is a warrior class in Divinity: Original Sin 2.
“Brutal warrior and expert in close combat„
Overview
editThe Fighter is a front-line melee preset that pairs Warfare with Geomancer magic. Warfare skills provide crowd control and physical damage, while Geomancer spells restore and strengthen physical armour. The preset favours Strength and Constitution, and starts with a one-handed weapon and shield.
Like all classes in Divinity: Original Sin 2, the Fighter is a starting preset rather than a permanent choice. Attribute and ability points can be allocated freely on each level-up, and full respecification is available from Act Two onward via the magic mirror aboard the Lady Vengeance. Enabling the Fort Joy Magic Mirror gift bag feature also makes a mirror available in Act One.
Of all origin characters, The Red Prince uses this preset by default.
Starting loadout
edit| Category | Details |
|---|---|
| Primary attributes | Strength 11, Constitution 12 |
| Secondary attributes | Finesse 10, Intelligence 10, Memory 10, Wits 10 |
| Combat abilities | Warfare 1, Geomancer 1 |
| Civil ability | Bartering 1 |
| Starting skills | Battle Stomp, Bouncing Shield, Fortify |
| Talent | Opportunist |
| Equipment | Knife On A Stick, Makeshift Shield, Minor Healing Potion, Firestorm Grenade, Resurrection Scroll |
Starting skills
edit- Battle Stomp (Warfare)
- Knocks down enemies in front of the caster and clears surfaces such as ice and fire.
- Bouncing Shield (Warfare)
- Throws the equipped shield at one enemy. If another enemy is within 5 metres, they are struck as well.
- Fortify (Geomancer)
- Restores and increases the caster's physical armour. While fortified, the target cannot be teleported. Also removes Poisoned, Bleeding, Burning, Acid, and Decaying.
The Opportunist talent grants a free attack of opportunity against any enemy that moves within melee range.
Skill progression
editAs the Fighter invests points in Warfare and Geomancer, additional skills become available. The table below lists every skill in these two schools, grouped by unlock tier.
| Tier | Warfare | Geomancer |
|---|---|---|
| Starter (level 1) | ||
| Novice (level 4) | ||
| Adept (level 9) | ||
| Expert (level 13) | ||
| Master (level 16) |
Recommended traders
edit- Trader Haran – Warfare skills
- Trader Ovis – Geomancer skills
- Almira – Geomancer skills
- Tovah – Geomancer skills
- The Lost Knight – Warfare skills
- Black Ring Quartermaster – Warfare skills
- Priestess of Duna – Geomancer skills
- Black Ring Alchemist – Geomancer skills
- Trader Friel – Geomancer skills
- Trader Fionola – Warfare skills
Mercenary
editThe Fighter mercenary is Nestor, a dwarven warrior available for hire from Sergeant Zrilla.