Battle Stomp

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Battle Stomp

Smash your weapon into the ground, knocking down non-allied characters in front of you, and hitting them for 60% Physical Damage. Also clears non-cursed surfaces and clouds.

% Dodge
% Earth Resistance
% Fire Resistance
% Water Resistance
% Air Resistance
% Poison Resistance
% Critical Chance
% Accuracy
% Dodging
Initiative
m Movement
Persuasion
% Physical Resistance
% Accuracy
Memory
Wits
Vitality
% Piercing Resistance
Constitution
Finesse
Intelligence
Source Points
Strength
Thievery
Lucky Charm
Bartering
Two-Handed
Leadership
Perseverance
Retribution
Single-Handed
Dual Wielding
Ranged
% VitalityPercentage
% Life Steal
Aerotheurge
Geomancer
Huntsman
Warfare
Sneaking
Telekinesis
Summoning
Scoundrel
Pyrokinetic
Hydrosophist
Necromancy
Polymorph
Set Knocked Down for 1 turn(s).
1 Memory Slot(s)
Requires Warfare 1
Requires a Melee Weapon

UID: Cone_GroundSmash

Battle Stomp is a Warfare starter skill.

Description

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Battle Stomp is a offensive warfare skill that allows caster to smash their melee weapon into the ground in front of them. This will send off a shockwave that will deal damage to all non-allied characters and clear all not cursed surfaces and clouds with the exception of lava and deathfog.

Characters without Physical Armour will be afflicted with Knocked Down status effect which will make them incapable to act their next turn.

Since Battle Stomp requires a weapon it cannot be cast if caster is affected by Atrophy status effect.