Vacuum Aura

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Vacuum Aura

|Deal 75-85% Air Damage damage to enemies in the area. Caster receives an aura that sets Silence and Suffocating on enemies.|

Strength
Finesse
Intelligence
Constitution
Memory
Wits
Vitality
Warfare
Huntsman
Scoundrel
Pyrokinetic
Hydrosophist
Aerotheurge
Geomancer
Single-Handed
Polymorph
Necromancer
Summoning
% Fire Resistance
% Water Resistance
% Earth Resistance
% Air Resistance
% Poison Resistance
% Physical Resistance
% Piercing Resistance
Initiative
Movement
Dual Wielding
Ranged
Two-Handed
Leadership
Perseverance
Retribution
Sneaking
Telekinesis
Bartering
Thievery
Lucky Charm
Persuasion
Loremaster
% Dodge
% VitalityPercentage
% Accuracy
% Life Steal
% Movement Speed
% Critical Chance
Maximum AP
AP Cost
Physical Armour
Magic Armour
Source Points
% Dodging
SELF:VACUUM_AURA,100,3
% Cleave Damage
2 Memory Slot(s)
Damage is based on your level and receives bonus from Intelligence.
Requires Aerotheurge 2, Necromancer 2
Cooldown 5 turn(s)
8m Radius
Resisted by Magic Armour

UID: Shout_VacuumAura

Vacuum Aura is an Aerotheurge and Necromancer source skill.

Description

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Vacuum Aura is a offensive mixed skill that allows caster to unleash an aura around themselves for 3 turns. Upon release the aura will deal air damage to all hostile characters in 8 meter radius around caster.

Characters without Magic Armour will be afflicted with Suffocating and Silenced status effects. The status effects will last for as long as the caster is under the effect of the Vacuum aura and hostile characters are within the range of it.

Since Vacuum Aura relies on Aerotheurgy and Necromancy magic it cannot be cast if caster is affected by Silenced and Enraged status effects. Vacuum Aura skill is not reflected back when the target is under Deflective Barrier skill.