Atrophy (Status)
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Atrophy is a status effect in Divinity: Original Sin 2.
Description
editAtrophy is a negative skill status effect. Characters afflicted by it will become disarmed and unable to use their weapons and skills associated with them. The effect takes place only if character does not have Physical armour above 0. The only exception to this rule are characters with Glass Cannon talent.
- List of affected skills
Following table shows all skills that will be rendered unusable once character is affected by Atrophy. Once the status is removed the following skills will be usable once more; unless character does not meet the prerequisites (ie. has enough Action Points etc.).
Cause
editAtrophy can be caused by both skills and items. Other means of afflicting atrophy involve skills and equipment.
| Name | Type | Effect | Notes |
|---|---|---|---|
| File:Sleeping Arms.png Sleeping Arms | Scoundrel | Deal physical damage and disarm your foes through File:Atrophy.png Atrophy. | Level 9 skill |
| File:Tentacle Lash.png Tentacle Lash | Polymorph | Lash out at your opponent, dealing physical damage and setting File:Atrophy.png Atrophy on them. | Available from the start of the game |
| File:Corrosive Spray.png Corrosive Spray | Geomancer/Necromancer | Destroy Physical Armour on targets in cone, and set File:Acid.png Acid and File:Atrophy.png Atrophy. | Crafted source skill |
| File:Unique Light Gloves.png Soft Touch | Gloves | Unique gloves that afflicts its wearer with File:Atrophy.png Atrophy. | Sold by Unarmed Elf at the Cathedral |
Treatment
editAs with any other negative status effect, there are ways how to avoid and negate its effects. First and most important is to keep Physical armour value above 0. Note that the status effect cannot be resisted or avoided if character wears the Soft Touch unique gloves. In such case the effect can be removed only by removing the gloves.
Physical armour restoration
editAtrophy can be resisted if character has Physical armour above 0. This does not apply to characters with Glass Cannon talent.
- List of Items
| Name | Type | Effect | Notes |
|---|---|---|---|
| File:Amadouvier.png Amadouvier | Herb | Directly restores small amount of Physical Armour once | Can be turned into Physical Armour Potion |
| File:Blessed Oil Flask.png Blessed Oil Flask | Grenade | Creates blessed oil surface | Crafted from Oil Flask |
| File:Physical Armour Potion.png Physical Armour Potion | Potion | Directly restores Physical Armour once | Can be upgraded |
- List of Skills
| Name | Ability | Effect | Notes |
|---|---|---|---|
| File:Fortify.png Fortify | Geomancer | Directly restores Physical Armour Set Fortified |
Available from the start of the game |
| File:Challenge.png Challenge | Warfare | Directly restores Physical Armour and Magic Armour | Positive effect works on condition that marked target is killed |
| File:Mass Oily Carapace.png Mass Oily Carapace | Geomancer Warfare |
Caster and their allies in vicinity absorb oil surface in exchange for Physical armour. | Crafted Source spell |
| File:Mend Metal.png Mend Metal | Geomancer | Regenerates Physical armour for caster and allies | Level 4 spell |
| File:Oily Carapace.png Oily Carapace | Geomancer Warfare |
Absorb any oil surface beneath them and directly restore Physical armour in proportion to absorbed surface | Crafted spell |
Status removal
editFollowing spells will remove Atrophy status entirely.
| Name | Cause | Effect | Notes |
|---|---|---|---|
| File:Break the Shackles.png Break the Shackles | Special | Removes large number of negative statuses from caster | Source skill usable only by Sebille Kaleran |