Sleeping (Status)
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Sleeping is a status effect in Divinity: Original Sin 2.
Description
[edit | edit source]Sleeping is a negative skill status effect. Characters afflicted by it will be unable to act as long as they do not receive damage or are otherwise through other status effects awoken.
Cause
[edit | edit source]Sleeping can be primarily by skills and items. Most notably through Scoundrel skill and weapons.
- List of skills
| Name | Type | Effect | Notes |
|---|---|---|---|
| File:Chloroform.png Chloroform | Scoundrel | Throw a bottle of chloroform at your enemy, damaging their File:Magic Armour Icon.png Magic Armour setting them File:Sleeping.png asleep. | Available from start of the game |
| File:Chamore Doran.png Chamore Doran | Wand | 20% chance to set "Sleeping" for 1 turn. Wielder becomes immune to Sleeping. | Sold by Ovis in Driftwood |
Treatment
[edit | edit source]As with any other negative status effect, there are two ways how to avoid and negate its effects. First its important to keep Magic armour value above 0. Secondly status effect Clear-Minded protect from being affected by Sleeping.
Magic armour restoration
[edit | edit source]Sleeping can be resisted if character has Magic armour above 0 or is immune to this status effect outright (most common with Undead NPCs). This does not apply to characters with Glass Cannon talent.
Magic armour restoration
[edit | edit source]- Items
| Name | Type | Effect | Notes |
|---|---|---|---|
| File:Blessed Ice Grenade.png Blessed Ice Grenade | Grenade | Creates blessed ice surface Restores Vitality |
Creates blessed water surface |
| File:Small Magic Armour Potion.png Magic Armour Potion | Potion | Directly restores Magic Armour | Can be upgraded |
| File:Whisperwood.png Whisperwood | Herb | Directly restores small amount of Magic Armour | Can be found or purchased |
- Skills
| Name | Ability | Effect | Notes |
|---|---|---|---|
| File:Arcane Stitch.png Arcane Stitch | Hydrosophist | Directly restores Magic Armour Set Magic Shell Removes Burning |
Level 9 Source spell |
| File:Armor of Frost.png Armour of Frost | Hydrosophist | Directly restores Magic Armour Directly removes Burning Set Magic Shell |
Available from the start of the game |
| File:Cryotherapy.png Cryotherapy | Hydrosophist Huntsman |
Consume frozen surfaces in exchange for Magic armour | Crafted spell |
| File:Mass Cryotherapy.png Mass Cryotherapy | Hydrosophist Huntsman |
All allies around caster consume frozen surfaces in exchange for Magic armour | Crafted spell |
| File:Soothing Cold.png Soothing Cold | Hydrosophist | Regenerate small amount of Magic armour for all allies around caster | Level 4 spell |
Status removal
[edit | edit source]Following skills will remove Sleeping status entirely.
| Name | Cause | Effect | Notes |
|---|---|---|---|
| File:Peace of Mind.png Peace of Mind | Pyrokinetic | Target gains Clear-Minded, which increases Strength, Finesse and Intelligence by 1 and Wits by 1. Removes Blinded, Terrified, Charmed, Taunted, Sleeping, Enraged and Mad. | Available from start of the game |
| File:Cryogenic Stasis.png Cryogenic Stasis | Hydrosophist | Target is encased in Permafrost which causes them to recover Vitality and become near impervious to all damage. | Available from level 9 onward |