Silent Monk

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Silent Monk
  • Story
  • Explorer
  • Classic
  • Tactician
Statistics
Level
-1
STR 9
FIN 9
INT 9
CON 9
MEM 10
WIT 9
Vitality
0
Physical Armor
0
Magic Armor
1
Statistics
Level
-1
STR 9
FIN 9
INT 9
CON 9
MEM 10
WIT 9
Vitality
0
Physical Armor
0
Magic Armor
2
Statistics
Level
-1
STR 9
FIN 9
INT 9
CON 9
MEM 10
WIT 9
Vitality
0
Physical Armor
0
Magic Armor
2
Statistics
Level
-1
STR 9
FIN 9
INT 9
CON 9
MEM 10
WIT 9
Vitality
0
Physical Armor
0
Magic Armor
3
Action Points
4 Start / 4 Rec / 6 Max
Initiative
0
Movement
500
  • Story
  • Explorer
  • Classic
  • Tactician
Statistics
Level
-1
STR 9
FIN 9
INT 9
CON 9
MEM 10
WIT 9
Vitality
0
Physical Armor
0
Magic Armor
1
Statistics
Level
-1
STR 9
FIN 9
INT 9
CON 9
MEM 10
WIT 9
Vitality
0
Physical Armor
0
Magic Armor
2
Statistics
Level
-1
STR 9
FIN 9
INT 9
CON 9
MEM 10
WIT 9
Vitality
0
Physical Armor
0
Magic Armor
2
Statistics
Level
-1
STR 9
FIN 9
INT 9
CON 9
MEM 10
WIT 9
Vitality
0
Physical Armor
0
Magic Armor
3
Action Points
4 Start / 4 Rec / 6 Max
Initiative
0
Movement
500
  • Story
  • Explorer
  • Classic
  • Tactician
Statistics
Level
1
STR 11
FIN 11
INT 11
CON 11
MEM 10
WIT 11
Vitality
19
Physical Armor
0
Magic Armor
10
Statistics
Level
1
STR 11
FIN 11
INT 11
CON 11
MEM 10
WIT 11
Vitality
25
Physical Armor
0
Magic Armor
13
Statistics
Level
1
STR 11
FIN 11
INT 11
CON 11
MEM 10
WIT 11
Vitality
32
Physical Armor
0
Magic Armor
16
Statistics
Level
1
STR 11
FIN 11
INT 11
CON 11
MEM 10
WIT 11
Vitality
48
Physical Armor
0
Magic Armor
24
Action Points
4 Start / 4 Rec / 6 Max
Initiative
0
Movement
500
  • Story
  • Explorer
  • Classic
  • Tactician
Statistics
Level
1
STR 11
FIN 11
INT 11
CON 11
MEM 10
WIT 11
Vitality
19
Physical Armor
0
Magic Armor
10
Statistics
Level
1
STR 11
FIN 11
INT 11
CON 11
MEM 10
WIT 11
Vitality
25
Physical Armor
0
Magic Armor
13
Statistics
Level
1
STR 11
FIN 11
INT 11
CON 11
MEM 10
WIT 11
Vitality
32
Physical Armor
0
Magic Armor
16
Statistics
Level
1
STR 11
FIN 11
INT 11
CON 11
MEM 10
WIT 11
Vitality
48
Physical Armor
0
Magic Armor
24
Action Points
4 Start / 4 Rec / 6 Max
Initiative
0
Movement
500
  • Story
  • Explorer
  • Classic
  • Tactician
Statistics
Level
1
STR 11
FIN 11
INT 11
CON 11
MEM 10
WIT 11
Vitality
19
Physical Armor
0
Magic Armor
10
Statistics
Level
1
STR 11
FIN 11
INT 11
CON 11
MEM 10
WIT 11
Vitality
25
Physical Armor
0
Magic Armor
13
Statistics
Level
1
STR 11
FIN 11
INT 11
CON 11
MEM 10
WIT 11
Vitality
32
Physical Armor
0
Magic Armor
16
Statistics
Level
1
STR 11
FIN 11
INT 11
CON 11
MEM 10
WIT 11
Vitality
48
Physical Armor
0
Magic Armor
24
Action Points
4 Start / 4 Rec / 6 Max
Initiative
0
Movement
500
  • Story
  • Explorer
  • Classic
  • Tactician
Statistics
Level
4
STR 14
FIN 12
INT 12
CON 14
MEM 10
WIT 13
Vitality
57
Physical Armor
0
Magic Armor
29
Statistics
Level
4
STR 14
FIN 12
INT 12
CON 14
MEM 10
WIT 13
Vitality
76
Physical Armor
0
Magic Armor
39
Statistics
Level
4
STR 14
FIN 12
INT 12
CON 14
MEM 10
WIT 13
Vitality
96
Physical Armor
0
Magic Armor
49
Statistics
Level
4
STR 14
FIN 12
INT 12
CON 14
MEM 10
WIT 13
Vitality
144
Physical Armor
0
Magic Armor
74
Action Points
4 Start / 4 Rec / 6 Max
Initiative
0
Movement
500
Tags
  • RECORD_EXTRA
  • Story
  • Explorer
  • Classic
  • Tactician
Statistics
Level
4
STR 14
FIN 12
INT 12
CON 14
MEM 10
WIT 13
Vitality
57
Physical Armor
0
Magic Armor
29
Statistics
Level
4
STR 14
FIN 12
INT 12
CON 14
MEM 10
WIT 13
Vitality
76
Physical Armor
0
Magic Armor
39
Statistics
Level
4
STR 14
FIN 12
INT 12
CON 14
MEM 10
WIT 13
Vitality
96
Physical Armor
0
Magic Armor
49
Statistics
Level
4
STR 14
FIN 12
INT 12
CON 14
MEM 10
WIT 13
Vitality
144
Physical Armor
0
Magic Armor
74
Action Points
4 Start / 4 Rec / 6 Max
Initiative
0
Movement
500
Tags
  • RECORD_EXTRA
  • Story
  • Explorer
  • Classic
  • Tactician
Statistics
Level
4
STR 12
FIN 14
INT 13
CON 13
MEM 10
WIT 14
Vitality
54
Physical Armor
0
Magic Armor
29
Statistics
Level
4
STR 12
FIN 14
INT 13
CON 13
MEM 10
WIT 14
Vitality
72
Physical Armor
0
Magic Armor
39
Statistics
Level
4
STR 12
FIN 14
INT 13
CON 13
MEM 10
WIT 14
Vitality
91
Physical Armor
0
Magic Armor
49
Statistics
Level
4
STR 12
FIN 14
INT 13
CON 13
MEM 10
WIT 14
Vitality
136
Physical Armor
0
Magic Armor
74
Action Points
4 Start / 4 Rec / 6 Max
Initiative
0
Movement
500
Tags
  • RECORD_EXTRA
  • Story
  • Explorer
  • Classic
  • Tactician
Statistics
Level
4
STR 12
FIN 14
INT 13
CON 13
MEM 10
WIT 14
Vitality
54
Physical Armor
0
Magic Armor
29
Statistics
Level
4
STR 12
FIN 14
INT 13
CON 13
MEM 10
WIT 14
Vitality
72
Physical Armor
0
Magic Armor
39
Statistics
Level
4
STR 12
FIN 14
INT 13
CON 13
MEM 10
WIT 14
Vitality
91
Physical Armor
0
Magic Armor
49
Statistics
Level
4
STR 12
FIN 14
INT 13
CON 13
MEM 10
WIT 14
Vitality
136
Physical Armor
0
Magic Armor
74
Action Points
4 Start / 4 Rec / 6 Max
Initiative
0
Movement
500
Tags
  • RECORD_EXTRA
  • Story
  • Explorer
  • Classic
  • Tactician
Statistics
Level
4
STR 12
FIN 14
INT 13
CON 13
MEM 10
WIT 14
Vitality
54
Physical Armor
0
Magic Armor
29
Statistics
Level
4
STR 12
FIN 14
INT 13
CON 13
MEM 10
WIT 14
Vitality
72
Physical Armor
0
Magic Armor
39
Statistics
Level
4
STR 12
FIN 14
INT 13
CON 13
MEM 10
WIT 14
Vitality
91
Physical Armor
0
Magic Armor
49
Statistics
Level
4
STR 12
FIN 14
INT 13
CON 13
MEM 10
WIT 14
Vitality
136
Physical Armor
0
Magic Armor
74
Action Points
4 Start / 4 Rec / 6 Max
Initiative
0
Movement
500
Tags
  • RECORD_EXTRA
  • Story
  • Explorer
  • Classic
  • Tactician
Statistics
Level
4
STR 12
FIN 14
INT 13
CON 13
MEM 10
WIT 14
Vitality
54
Physical Armor
0
Magic Armor
29
Statistics
Level
4
STR 12
FIN 14
INT 13
CON 13
MEM 10
WIT 14
Vitality
72
Physical Armor
0
Magic Armor
39
Statistics
Level
4
STR 12
FIN 14
INT 13
CON 13
MEM 10
WIT 14
Vitality
91
Physical Armor
0
Magic Armor
49
Statistics
Level
4
STR 12
FIN 14
INT 13
CON 13
MEM 10
WIT 14
Vitality
136
Physical Armor
0
Magic Armor
74
Action Points
4 Start / 4 Rec / 6 Max
Initiative
0
Movement
500
Tags
  • RECORD_EXTRA
  • Story
  • Explorer
  • Classic
  • Tactician
Statistics
Level
4
STR 13
FIN 13
INT 13
CON 13
MEM 10
WIT 13
Vitality
54
Physical Armor
0
Magic Armor
29
Statistics
Level
4
STR 13
FIN 13
INT 13
CON 13
MEM 10
WIT 13
Vitality
72
Physical Armor
0
Magic Armor
39
Statistics
Level
4
STR 13
FIN 13
INT 13
CON 13
MEM 10
WIT 13
Vitality
91
Physical Armor
0
Magic Armor
49
Statistics
Level
4
STR 13
FIN 13
INT 13
CON 13
MEM 10
WIT 13
Vitality
136
Physical Armor
0
Magic Armor
74
Action Points
4 Start / 4 Rec / 6 Max
Initiative
0
Movement
500
Tags
  • RECORD_EXTRA
  • Story
  • Explorer
  • Classic
  • Tactician
Statistics
Level
4
STR 13
FIN 13
INT 13
CON 13
MEM 10
WIT 13
Vitality
54
Physical Armor
0
Magic Armor
29
Statistics
Level
4
STR 13
FIN 13
INT 13
CON 13
MEM 10
WIT 13
Vitality
72
Physical Armor
0
Magic Armor
39
Statistics
Level
4
STR 13
FIN 13
INT 13
CON 13
MEM 10
WIT 13
Vitality
91
Physical Armor
0
Magic Armor
49
Statistics
Level
4
STR 13
FIN 13
INT 13
CON 13
MEM 10
WIT 13
Vitality
136
Physical Armor
0
Magic Armor
74
Action Points
4 Start / 4 Rec / 6 Max
Initiative
0
Movement
500
Tags
  • RECORD_EXTRA
  • Story
  • Explorer
  • Classic
  • Tactician
Statistics
Level
4
STR 13
FIN 13
INT 13
CON 13
MEM 10
WIT 13
Vitality
54
Physical Armor
0
Magic Armor
29
Statistics
Level
4
STR 13
FIN 13
INT 13
CON 13
MEM 10
WIT 13
Vitality
72
Physical Armor
0
Magic Armor
39
Statistics
Level
4
STR 13
FIN 13
INT 13
CON 13
MEM 10
WIT 13
Vitality
91
Physical Armor
0
Magic Armor
49
Statistics
Level
4
STR 13
FIN 13
INT 13
CON 13
MEM 10
WIT 13
Vitality
136
Physical Armor
0
Magic Armor
74
Action Points
4 Start / 4 Rec / 6 Max
Initiative
0
Movement
500
Tags
  • RECORD_EXTRA
  • Story
  • Explorer
  • Classic
  • Tactician
Statistics
Level
4
STR 12
FIN 13
INT 14
CON 14
MEM 10
WIT 14
Vitality
57
Physical Armor
0
Magic Armor
29
Statistics
Level
4
STR 12
FIN 13
INT 14
CON 14
MEM 10
WIT 14
Vitality
76
Physical Armor
0
Magic Armor
39
Statistics
Level
4
STR 12
FIN 13
INT 14
CON 14
MEM 10
WIT 14
Vitality
96
Physical Armor
0
Magic Armor
49
Statistics
Level
4
STR 12
FIN 13
INT 14
CON 14
MEM 10
WIT 14
Vitality
144
Physical Armor
0
Magic Armor
74
Action Points
4 Start / 4 Rec / 6 Max
Initiative
0
Movement
500
Tags
  • RECORD_EXTRA
  • Story
  • Explorer
  • Classic
  • Tactician
Statistics
Level
8
STR 15
FIN 18
INT 22
CON 16
MEM 10
WIT 18
Vitality
216
Physical Armor
0
Magic Armor
178
Statistics
Level
8
STR 15
FIN 18
INT 22
CON 16
MEM 10
WIT 18
Vitality
289
Physical Armor
0
Magic Armor
237
Statistics
Level
8
STR 15
FIN 18
INT 22
CON 16
MEM 10
WIT 18
Vitality
361
Physical Armor
0
Magic Armor
297
Statistics
Level
8
STR 15
FIN 18
INT 22
CON 16
MEM 10
WIT 18
Vitality
542
Physical Armor
0
Magic Armor
445
Action Points
4 Start / 4 Rec / 6 Max
Initiative
0
Movement
500
Tags
  • NO_LEVELTEMPLATE_TRANSFER


Silent monks are former Sourcerers who have been drained of their Source by the Magisters of the Divine Order.

Background

[edit | edit source]

The majority of silent monks were those who have been identified as Sourcerers, who were then collared and sent to the island prison Fort Joy on Reapers' Eye by the Divine Order. Although the pretext of this was to keep the world safe from the voidwoken, the reality was that they were purged of their Source energy and condemned to be thralls of the Magisters that purged them. This, however, is happening outside of the knowledge and approval of the Paladins (oldest faction within the Divine Order), who sent Cork to Fort Joy to investigate their suspicions.

Stripped of their freedom and self thought, silent monks are barely alive, with only their physical characteristics to reflect who they were. They do still retain the skills they had prior to the purge--humans are physically strong, elves are magically imbued etc.

Characteristics

[edit | edit source]

Encounters

[edit | edit source]
  • 7 Silent Monks (level 4) can be found in a hallway at Fort Joy Prison. They are neutral and will only become hostile if directly attacked (others will not join combat). Speaking with any of them for the first time causes party conversation to occur. Out of all silent monks in area:
  • 5 Silent Monks (level 4) can be found at Fort Joy Harbour. They are neutral but will join the fight alongside the nearby Magister Dayva, 2 Magister Rangers, 1 Magister Knight and 1 Magister Inquisitor. Out of all silent monks in area:

Abilities

[edit | edit source]

Skills

[edit | edit source]

GEN SilentMonk Dwarf

Haste
Pyrokinetic
1 AP
3 Turn CD
Range 13m
Sets Hasted on target character. Haste increases movement speed by 2m per AP and gives an additional 1 AP per turn. Clears Slowed and Crippled.
Elemental Havoc (Water)
None
2 AP
1 Turn CD
Range 13m
Launch a magical missile from your staff that deals 100% Water Damage.
Purge
Source
1 AP
2 Turn CD
Range 4m
Consume a corpse to gain a Source Point, or steal a Source Point from a living character.
Silencing Stare
Necromancer
2 AP
3 Turn CD
Destroy 95-105% Magic Damage and silence all enemies within a cone in front of you.

GEN SilentMonk Elf

Armour of Frost
Hydrosophist
1 AP
4 Turn CD
Range 13m
Ice forms a defensive barrier around the target, providing 40. Cures Burning, Poisoned, Stunned, Frozen, Suffocating and Petrified.
Ice Shard
Hydrosophist
2 AP
2 Turn CD
Range 13m
Radius 2m
Shoot a chilling shard of ice that deals 95-105% Water Damage.
Purge
Source
1 AP
2 Turn CD
Range 4m
Consume a corpse to gain a Source Point, or steal a Source Point from a living character.
Silencing Stare
Necromancer
2 AP
3 Turn CD
Destroy 95-105% Magic Damage and silence all enemies within a cone in front of you.
Spontaneous Combustion
Pyrokinetic
2 AP
3 Turn CD
Range 13m
Deal 65-85% Fire Damage to target character. If the character is affected by Burning or Necrofire, remove those statuses and deal additional damage for each turn of duration remaining.
Haste
Pyrokinetic
1 AP
3 Turn CD
Range 13m
Sets Hasted on target character. Haste increases movement speed by 2m per AP and gives an additional 1 AP per turn. Clears Slowed and Crippled.
Restoration
Hydrosophist
1 AP
4 Turn CD
Range 13m
Restore Vitality of a target character. Restoration also cures Poisoned, Bleeding.
Burning Blaze
Pyrokinetic
2 AP
4 Turn CD
Range 13m
Radius 1m
Cast magical heat that does 95-105% Fire Damage.
Earth Shard
Geomancer
2 AP
4 Turn CD
Range 13m
Launch a magical missile from your staff that deals 95-105% Earth Damage.
Fortify
Geomancer
1 AP
4 Turn CD
Range 13m
Provides 40. While Fortified, the target cannot be teleported. Removes Poisoned, Bleeding, Burning, Acid, Decaying.
Midnight Oil
Geomancer
2 AP
5 Turn CD
Range 13m
Radius 5m
Create an oil surface.

GEN SilentMonk Human

Haste
Pyrokinetic
1 AP
3 Turn CD
Range 13m
Sets Hasted on target character. Haste increases movement speed by 2m per AP and gives an additional 1 AP per turn. Clears Slowed and Crippled.
Burning Blaze
Pyrokinetic
2 AP
4 Turn CD
Range 13m
Radius 1m
Cast magical heat that does 95-105% Fire Damage.
Searing Daggers
Pyrokinetic
2 AP
3 Turn CD
Range 13m
Radius 1m
Shoot three flaming daggers at targets of your choice, each creating a fire surface and dealing 20-30% Fire Damage.
Fireball
Pyrokinetic
2 AP
4 Turn CD
Range 13m
Radius 3m
Hurl a fiery sphere that will explode, dealing 95-105% Fire Damage.
Purge
Source
1 AP
2 Turn CD
Range 4m
Consume a corpse to gain a Source Point, or steal a Source Point from a living character.
Silencing Stare
Necromancer
2 AP
3 Turn CD
Destroy 95-105% Magic Damage and silence all enemies within a cone in front of you.

GEN SilentMonk Lizard

Freezing Touch
Hydrosophist
2 AP
4 Turn CD
Range 2m
Ice Shard
Hydrosophist
2 AP
2 Turn CD
Range 13m
Radius 2m
Shoot a chilling shard of ice that deals 95-105% Water Damage.
Purge
Source
1 AP
2 Turn CD
Range 4m
Consume a corpse to gain a Source Point, or steal a Source Point from a living character.
Silencing Stare
Necromancer
2 AP
3 Turn CD
Destroy 95-105% Magic Damage and silence all enemies within a cone in front of you.

SilentMonk Elf

Fortify
Geomancer
1 AP
4 Turn CD
Range 13m
Provides 40. While Fortified, the target cannot be teleported. Removes Poisoned, Bleeding, Burning, Acid, Decaying.
Reactive Armour
Geomancer
2 AP
6 Turn CD
Radius 3m
Deal 18-23% Physical Damage, based on your current Physical Armour, in a wave of metal spikes to everyone in the area (including yourself).
Corrosive Touch
Geomancer
1 AP
5 Turn CD
Range 2m
Destroy 105-115% Corrosive Damage on target character, and set Acid status.

Locations

[edit | edit source]
Variant/LocationLevelRegionSpawnsMap
Lvl -1 - GEN SilentMonk Dwarf-1QA_level1Show Map
Lvl -1 - GEN SilentMonk Lizard-1QA_level1Show Map
Lvl 1 - GEN SilentMonk Dwarf1Act 21Show Map
Lvl 1 - GEN SilentMonk Elf1Act 21Show Map
Lvl 1 - GEN SilentMonk Human1Act 22Show Map
Lvl 4 - GEN SilentMonk Dwarf4Act 11Show Map
Lvl 4 - GEN SilentMonk Dwarf4Act 11Show Map
Lvl 4 - GEN SilentMonk Elf4Act 11Show Map
Lvl 4 - GEN SilentMonk Elf4Act 11Show Map
Lvl 4 - GEN SilentMonk Elf4Act 11Show Map
Lvl 4 - GEN SilentMonk Elf4Act 11Show Map
Lvl 4 - GEN SilentMonk Human4Act 13Show Map
Lvl 4 - GEN SilentMonk Human4Act 11Show Map
Lvl 4 - GEN SilentMonk Human4Act 11Show Map
Lvl 4 - GEN SilentMonk Lizard4Act 11Show Map
Lvl 8 - SilentMonk Elf8Act 1.51Show Map
Source / ItemQtyChance
Slot #1 (33% Chance) - Picks 1-33.3%
[Category] GoldBig
1100.0%
Slot #2 (10% Chance) - Picks 1-10.0%
[Category] Precious
1100.0%
Source / ItemQtyChance
Slot #1 (33% Chance) - Picks 1-33.3%
[Category] GoldBig
1100.0%
Slot #2 (10% Chance) - Picks 1-10.0%
[Category] Precious
1100.0%
Slot #3 (17% Chance) - Picks 1-16.7%
Life Essence116.7%
Air Essence116.7%
Earth Essence116.7%
Fire Essence116.7%
Water Essence116.7%
Shadow Essence116.7%
Source / ItemQtyChance
Slot #1 (33% Chance) - Picks 1-33.3%
[Category] GoldBig
1100.0%
Slot #2 (10% Chance) - Picks 1-10.0%
[Category] Precious
1100.0%
Slot #4 (25% Chance) - Picks 1-25.0%
Shadow Essence1100.0%
Source / ItemQtyChance

Inventory

[edit | edit source]
Item Amount
Letter 1

Notes

[edit | edit source]