Paladin Cork
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Paladin Cork
- Story
- Explorer
- Classic
- Tactician
Statistics
Level
4
STR 12
FIN 11
INT 11
CON 12
MEM 12
WIT 11
Vitality
61
Physical Armor
18
Magic Armor
0
Statistics
Level
4
STR 12
FIN 11
INT 11
CON 12
MEM 12
WIT 11
Vitality
82
Physical Armor
24
Magic Armor
0
Statistics
Level
4
STR 12
FIN 11
INT 11
CON 12
MEM 12
WIT 11
Vitality
103
Physical Armor
30
Magic Armor
0
Statistics
Level
4
STR 12
FIN 11
INT 11
CON 12
MEM 12
WIT 11
Vitality
154
Physical Armor
45
Magic Armor
0
Action Points
4 Start / 4 Rec / 6 Max
Initiative
0
Movement
500
Resistances
Fire 10%
Water 10%
Earth 10%
Air 10%
Poison 10%
Talents
Tags
- RECORD_QUEST
Paladin Cork is a paladin sent to Fort Joy.
Background
[edit | edit source]Cork is a paladin standing outside Fort Joy fortress. He is arguing with magister captain Trippel and demanding entry to the fort.
He was sent there to investigate the rumour that Magisters are mistreating Sourcerers. If the godwoken get into conflict with magisters he aids them in combat. If Cork survives he tells them that he will let his superiors know once he finishes his investigation and leaves the fort.
After godwoken arrive at Paladin Checkpoint he expresses his suprise to see them alive and well.
Interactions
[edit | edit source]- Rescuing Cork at Fort Joy will give the Godwoken additional combat support upon reaching Paladin Checkpoint.
Quests
[edit | edit source]Skills
[edit | edit source]Locations
[edit | edit source]| Variant/Location | Level | Region | Spawns | Map |
|---|---|---|---|---|
| Standard | 4 | Act 1 | 1 | Show Map |
Trades
[edit | edit source]| Item | Qty | Chance |
|---|---|---|
| Unlocked at Level 1 | ||
| See Food Table | 1 | 50.0% |
[Category] Fish | 1 | 10.0% |
| 1 | 40.0% | |
| See FTJ_GenericPrisoner Table | 1 | 50.0% |
[Category] IngredientEarly
| 1 | 50.0% |
[Category] Gold | 1 | 100.0% |
Loot
[edit | edit source]| Source / Item | Qty | Chance |
|---|---|---|
| Slot #1 (Guaranteed) - Picks 1-3 | - | 100.0% |
| Rolls on ST_FTJ_Neo_RandomJunk_Group_1 Table | 1 | 9.1% |
| Rolls on ST_FTJ_Neo_RandomJunk_Group_2 Table | 1 | 9.1% |
| Rolls on ST_FTJ_Neo_RandomJunk_Group_3 Table | 1 | 9.1% |
| Rolls on ST_FTJ_Neo_RandomJunk_Group_4 Table | 1 | 9.1% |
| Rolls on ST_FTJ_Neo_RandomJunk_Group_5 Table | 1 | 9.1% |
| Rolls on ST_FTJ_Neo_RandomJunk_Group_6 Table | 1 | 9.1% |
| Rolls on ST_FTJ_Neo_RandomJunk_Group_7 Table | 1 | 9.1% |
| Rolls on ST_FTJ_Neo_RandomJunk_Group_8 Table | 1 | 9.1% |
| Rolls on ST_FTJ_Neo_RandomJunk_Group_9 Table | 1 | 9.1% |
| Rolls on ST_FTJ_Neo_RandomJunk_Group_10 Table | 1 | 9.1% |
| Rolls on ST_FTJ_Neo_RandomJunk_Group_11 Table | 1 | 9.1% |
| Slot #2 (Guaranteed) - Picks 1-2 | - | 100.0% |
| 1 | 100.0% |
Notes
[edit | edit source]- Killing Cork at Paladin Bridgehead gives 10,775 experience.
Gallery
[edit | edit source]-
Portrait used in Definitive Edition