Worm Tremor
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Deals 45-55% Earth Damage to each character in the area. At your command, poisonous worms slither up from the earth, attaching to every character in the area who is not protected by Magic Armour. Affected characters cannot move or teleport, and they receive poison damage each turn.
UID: Target_WormTremor
Worm Tremor is a Geomancer skill.
Description
editWorm Tremor is a offensive geomancer skill that allows caster to conjure poisonous worms that will immobilise all characters in a target area up to 13 meters from the caster. The skill itself will deal earth damage to all characters in 4 meter impact radius of the skill. All characters without Magic Armour will be afflicted with Entangled status effect which will immobilise them and inflict additional poison damage for 2 turns. Note that the poison damage will heal all Undead affected by the status effect. Besides immobilising this status effect will lower Dodging by 70 %.
Note that some movement utilising skills are not affected by the Entangled status effect and as such this status will not prevent characters from using these skills. The skills not affected by the Entangled status effect are: Blitz Attack, Backlash, Nether Swap and Shade Shift.
Since Worm Tremor relies on Geomancy magic it cannot be cast if caster is affected by Silenced and Enraged status effects. Worm Tremor skill is not reflected back when the target is under Deflective Barrier skill (Definitive Edition only).
Notes
edit- Gift Bags
- This skill can be temporarily learnt and used by Condor if it is under the effect of: Oil Infusion or Cursed Oil Infusion
- Oil Infusion and Cursed Oil Infusion as skills are only available as part of gift bag Order and Magic feature: Pet Power, likewise the ability to infuse Condor with Infusions is available only as part of the Pet Power feature as well.