Staves

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StavesStaves are a type of two-handed melee weapon in Divinity: Original Sin 2. They primarily scale with the Intelligence attribute.

The following are some base attributes common to most staves, although unique or legendary variants may differ.

Properties

Damage Type
Elemental
Scaling
Scales with Intelligence
Requirements
Requires 10 Intelligence
Details
Two-HandedTwo-Handed
Melee: 1.5 m Melee: 1.5 m
Grants Skill
Staff Of MagusStaff Of Magus

List of staves

ItemTypeDamageRunesBonusesWeightValue
Divine ReckoningStaffs
86-105% Fire
-2.5 kg100 Gold
Lizard's StaffStaffs
86-105% Fire
-2.5 kg100 Gold
Magister's Air StaffStaffs
86-105% Air
-2.5 kg100 Gold
Metal StaffStaffs
86-105% Fire
-2.5 kg100 Gold
Waltz's StaffStaffs
86-105% Water
-2.5 kg250 Gold
Commander of the TidesStaffs
86-105% Water
-2.5 kg320 Gold
Xhaxh's Staff of Parasitic DecayStaffs
86-105% Poison
12.5 kg310 Gold
Firewater's StaffStaffs
86-105% Fire
-2.5 kg310 Gold
And Stay DownStaffs
86-105% Poison
-2.5 kg600 Gold
Fiery InfernoStaffs
86-105% Fire
12.5 kg90 Gold
Confiscated Ancient Empire Air StaffStaffs
86-105% Air
12.5 kg380 Gold
Lucian's Divine StaffStaffs
86-105% Water
12.5 kg390 Gold
Three SistersStaffs
86-105% Air
12.5 kg360 Gold

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