Rogue

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The rogue is a survivor class in Divinity: Original Sin 2.

Summary

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Rogue is a survivor who uses their Scoundrel skill in combination with their Dual-Wielding skill. Their primary attributes are Finesse and Constitution. They primarily wield daggers in both hands.

Their first starting skill is Throwing Knife with which they can damage their foes from distance. The second starting skill is Backlash which allows them to teleport behind their foe and deal damage to them and their final starting skill is Adrenaline which grants them more action points at the cost of the action points gained in next turn in combat.

Their mobility on battlefield is enhanced by their talent The Pawn which allows them 1 free action point worth of movement at the start of their turn in combat. Their ability to move around is further enhanced by their civil ability Sneaking which makes their movement around undetected easier.

Out of all companions Sebille Kaleran is the one who chooses this specialisation by default.

Stats of recruited companions inside Fort Joy at level 1

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Attributes Abilities Skills / Talent Equipment
Primary:
File:Finesse Icon.png Finesse 12
File:Wits Icon.png Wits 11

Secondary:
File:Strength Icon.png Strength 10
File:Intelligence Icon.png Intelligence 10
File:Constitution Icon.png Constitution 10
File:Memory Icon.png Memory 10
Civil:
File:Sneaking Icon.png Sneaking 1

Combat:
File:Dual Wielding Icon.png Dual Wielding 1
File:Scoundrel Icon.png Scoundrel 1
Scoundrel:
File:Adrenaline.png Adrenaline
File:Backlash.png Backlash
File:Throwing Knife.png Throwing Knife

Talent:
File:The Pawn.png The Pawn
Weaponry:
File:Shiv.png Shiv 2x

Additional:
File:Minor Healing Potion.png Minor Healing Potion
File:Poison Flask.png Poison Flask
File:Resurrection Scroll.jpg Resurrection scroll

Mercenary Pestilence

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Pestilence the mercenary
Pestilence the mercenary

Template:Quote Pestilence is an undead lizard mercenary who can be hired from Sergeant Zrilla. His role on the battlefield is that of rogue, a survivor using Scoundrel skills to decimate his foes.

Stats at level 9
Attributes Abilities Skills Talents Tags
Primary:
Finesse 19

Secondary:
Constitution 15
Wits 15

Other:
Strength 10
Intelligence 10
Memory 10
Civil Abilities
File:Sneaking Icon.png Sneaking 3

Combat Abilities:
File:Dual Wielding Icon.png Dual Wielding 5
File:Perseverance Icon.png Perseverance 1
File:Scoundrel Icon.png Scoundrel 4
Combat:
File:Adrenaline.png Adrenaline
File:Backlash.png Backlash
File:Cloak And Dagger.png Cloak and Dagger
File:Gag Order.png Gag Order
File:Rupture Tendons.png Rupture Tendons
File:Sawtooth Knife.png Sawtooth Knife
File:Throwing Knife.png Throwing Knife

Racial:
File:Play Dead.png Play Dead

Source:
File:Bless.png Bless
File:Dome of Protection.png Dome of Protection
Class:
File:The Pawn.png The Pawn

Racial:
File:Sophisticated.png Sophisticated
File:Undead.png Undead
Race:
File:Lizard Icon.png Lizard
File:Undead Icon.png Undead

Gender:
File:Male Icon.png Male

Detailed description

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Overview

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List of all skills available

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Rogue is a class focused on casting Scoundrel skills. Following table shows all skills which Rogue can learn as they level up and invest points in respective combat ability.

Table of Spells available for Rogue
Tier Scoundrel
Starter
(Level 1)
File:Adrenaline.png
Adrenaline
File:Backlash.png
Backlash
File:Chloroform.png
Chloroform
File:Throwing Knife.png
Throwing Knife
Novice
(Level 4)
File:Cloak And Dagger.png
Cloak and Dagger
File:Sawtooth Knife.png
Sawtooth Knife
File:Rupture Tendons.png
Rupture Tendons
Adept
(Level 9)
File:Corrupted Blade.png
Corrupted Blade
File:Fan of Knives.png
Fan of Knives
File:Gag Order.png
Gag Order
File:Sleeping Arms.png
Sleeping Arms
Expert
(Level 13)
File:Daggers Drawn.png
Daggers Drawn
Master
(Level 16)
File:Mortal Blow.png
Mortal Blow
File:Terrifying Cruelty.png
Terrifying Cruelty
File:Wind-Up Toy.png
Wind-Up Toy
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Traders

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Reaper's Eye
Reaper's Coast
The Nameless Isle
Arx

Equipment

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Items

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Additional Tips

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Template:Navbox DOS2 classes