Rajjarima

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Rajjarima
  • Story
  • Explorer
  • Classic
  • Tactician
Statistics
Level
15
STR 18
FIN 38
INT 33
CON 33
MEM 33
WIT 38
Vitality
1432
Physical Armor
332
Magic Armor
249
Statistics
Level
15
STR 18
FIN 38
INT 33
CON 33
MEM 33
WIT 38
Vitality
1910
Physical Armor
443
Magic Armor
332
Statistics
Level
15
STR 18
FIN 38
INT 33
CON 33
MEM 33
WIT 38
Vitality
2388
Physical Armor
554
Magic Armor
415
Statistics
Level
15
STR 18
FIN 38
INT 33
CON 33
MEM 33
WIT 38
Vitality
3582
Physical Armor
831
Magic Armor
623
Action Points
7 Start / 4 Rec / 7 Max
Initiative
25
Movement
600
Resistances
Fire 20%
Earth 70%
Air 30%
Poison 20%
Talents
Tags
  • IGNORE_UNDEAD_CRIME


Do you know who you are, Godwoken? Do you know what you want? Do you know your heart's desire? Set me free...

Rajjarima is a possessed Lizard imprisoned on Bloodmoon Island.

Background

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Rajjarima, a lizard Godwoken who has been possessed by a powerful demon, was at some point in time brought unto Bloodmoon Island for exorcism. The priests considered her a lost cause since they could not discern her from the demon.

Therefore they sealed her with a priest Robert into one of the three vaults on the island.

Interactions

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  • Rajjarima attempts to persuade the Godwoken to release her. If the Godwoken refuses her twice she attempts to hypnotise them and they have to pass a persuasion check:
    • The persuasion options are: Constitution, Intelligence, Strength and Wits.
    • The Godwoken must have 5 points in Persuasion in order to pass.
[edit | edit source]

Skills

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Purge
Source
1 AP
2 Turn CD
Range 4m
Consume a corpse to gain a Source Point, or steal a Source Point from a living character.
Flaming Crescendo
Pyrokinetic
1 AP
5 Turn CD
Range 13m
Curse the target to explode after one turn or on death, dealing in 3m radius.
Epidemic Of Fire
Pyrokinetic
3 AP
2 SP
6 Turn CD
Range 13m
Radius 13m
Fire a cursed flame which will fork on impact up to 5 times, dealing 143-158% Fire Damage and leaving a cursed fire surface in its wake.
Acid Spores
Geomancer
2 AP
2 SP
3 Turn CD
Range 13m
Radius 2m
Shoot 3 spores of corrosive acid, dealing 85-95% Poison Damage.
Summon Hungry Flower
Geomancer
2 AP
1 SP
6 Turn CD
Range 13m
Plant can lob acidic spores and emit cursed poison clouds.
Tactical Retreat
Huntsman
1 AP
4 Turn CD
Range 13m
Become Hasted and then teleport to target position.
First Aid
Huntsman
1 AP
4 Turn CD
Range 8m
Heals target for . Cures Crippled, Knocked Down, Blind, Silenced, Bleeding, Burning, Poisoned, Diseased.
Arrow Storm
Huntsman
3 AP
3 SP
4 Turn CD
Range 13m
Radius 5m
15 arrows fall from the sky in target area, each dealing 40% Physical Damage.
Pin Down
Huntsman
3 AP
3 Turn CD
Range 13m
Deal 120% Physical Damage and Cripple target character.
Source Vampirism
Source
1 AP
2 Turn CD
Range 4m
Consume a corpse to gain a Source Point, or steal a Source Point from a living character.

Locations

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Variant/LocationLevelRegionSpawnsMap
Standard15Act 21Show Map
Source / ItemQtyChance
Slot #1 (Guaranteed) - Picks 1-100.0%
Slot #2 (Guaranteed) - Picks 1-100.0%