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Oil Infusion

From dos2.wiki

Error: Skill ID "Target_OilInfusion" not found.

Oil Infusion is a Geomancer and a Summoning skill.

Description

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Oil Infusion is a supportive mixed skill that allows caster to change their summoned Incarnate's element to earth. By changing the element, the Incarnate gains multiple boons associated with it. Its basic close attack will deal earth damage. Due to the Incarnate being infused with earth it gains Earth Resistance + 120 % but it suffer from decreased resistances: Air Resistance - 20 %. Besides Earth resistance being increased the Incarnate becomes immune to Petrified and Slowed status effects. Alongside this the Incarnate learns the Geomancer skill Fossil Strike. Lastly it will receive + 5 points to Geomancer ability itself.

The effects of Oil Infusion are achieved by summoning the Incarnate unto any oil surface. Note that this skill is part of the Gift Bag: Order and Magic feature Pet Power and it is not present in the game as a craftable/usable skill unless the feature has been manually activated.

Since Oil Infusion relies on Geomancy and Summoning magic it cannot be cast if caster is affected by Silenced and Enraged status effects.

Table of Gained Skills
Skill Type Effect AP
File:Fossil Strike.png
Fossil Strike
Geomancer A giant rock filled with sticky oil that deals earth damage. Creates an oil surface where it lands. 2

Crafting

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Template:Crafting

Gift Bag: Pet Power

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Gift Bag: Pet Power allows this skill to be used on any summoned creature. This gift bag also shortens the cooldown of this skill from 3 turns to 1 turn. Following table shows what skills will specific summoned entity gain from Oil Infusion. Note that there are no changes to the skill and bonuses granted by the Oil Infusion skill to the Incarnate.

Table of Skills gained by Oil Infusion
Summon Skill Effect AP Cost
File:Raise Bloated Corpse.png
Raise Bloated Corpse
File:Aura of Flesh Mutation Icon (DOS2).png
Aura of Flesh Mutation
An aura that increases physical resistance by 10 % and grants nearby allies immunity to Slow effects. 1
File:Raise Bone Widow.png
Raise Bone Widow
File:Reactive Armour.png
Reactive Armour
Deal physical damage, based on your current Physical Armour, in a wave of metal spikes to everyone in the area (including yourself). 1
File:Summon Cat Familiar.png
Summon Cat Familiar
File:Throw Dust.png
Throw Dust
Throw dust at a character, Blinded blinding them and dealing earth damage. Clears surfaces and clouds in the area. 2
File:Summon Condor.png
Summon Condor
File:Worm Tremor.png
Worm Tremor
Deals earth damage to each character in the area. At your command, poisonous worms slither up from the earth, attaching to every character in the area who is not protected by Magic Armour. Affected characters cannot move tor teleport, and they receive poison damage each turn. 3
File:Summon Dragonling.png
Summon Dragonling
File:Impalement.png
Impalement
Spikes impale all characters and items, setting Crippled and dealing earth damage. Also creates an oil puddle. 2
File:Summon Fire Slug.png
Summon Fire Slug
File:Turn to oil.png
Turn to Oil
Turns water and blood surfaces into oil. Removes Stun and Shocked from characters. 1
File:Summon Hungry Flower.png
Summon Hungry Flower
File:Living Wall.png
Living Wall
Vines sprout from the ground to block the path in a target area, emitting poison clouds around them. 2
File:Summon Ifan's Soul Wolf.png
Summon Ifan's Soul Wolf
File:Throw Dust.png
Throw Dust
Throw dust at a character, Blinded blinding them and dealing earth damage. Clears surfaces and clouds in the area. 2
File:Summon Oily Blob.png
Summon Oily Blob
File:Oily Carapace.png
Oily Carapace
This skill absorbs any oil surfaces around the caster and converts it to Physical Armour. 1
File:Wind-Up Toy.png
Wind-Up Toy
File:Oil Suicide Icon (DOS2).png
Suicide
Explode, dealing large amount of earth damage in a large area around you, creating an Oil surface. 1