Bleeding (Status)
More actions
This article contains content that was imported unedited from Fandom and needs to be updated to match current wiki standards. |
Bleeding is a status effect in Divinity: Original Sin 2.
Description
editBleeding is a negative status effect. Characters afflicted by it will receive X-Y piercing damage each turn. Piercing damage deals damage directly to Vitality and is not affected by Armour values.
Cause
editBleeding can be caused by both items and skills. On Rivellon there is no surface which will inflict bleeding status. On the other hand Scoundrel and Necromancer schools have access to skills and spells which will inflict Bleeding.
- List of items
| Name | Type | Effect | Notes |
|---|---|---|---|
| File:Nailbomb.png Nailbomb Grenade | Grenade | Deals Physical damage in an area of 4.0m around the landing zone. | Bleeding lasts 3 turns |
- List of spells
| Name | Ability | Effect | Notes |
|---|---|---|---|
| File:Terrifying Cruelty.png Terrifying Cruelty | Scoundrel | Dagger attack that deals physical damage and sets Bleeding and Terrify on target character. | Level 16 skill |
| File:Sawtooth Knife.png Sawtooth Knife | Scoundrel | Pierces the enemy's physical armour and directly deals piercing damage. Sets Bleeding if the enemy has no Physical Armour. | Level 4 skill |
| File:Blood Rain.png Blood Rain | Hydrosophist Necromancer |
Create a rain of blood which will make enemies bleed and create a large blood surface in target area. | Crafted spell |
| File:Mosquito Swarm.png Mosquito Swarm | Necromancer | Unleash a swarm of giant mosquitoes to suck the blood from your enemies, dealing physical damage and healing yourself. | Starter spell |
Treatment
editAs with any other negative status effect, there are two ways how to avoid and negate its effects. First its important to keep Physical armour value above 0. Secondly status effect Regenerating protect from being affected by Bleeding and also replaces the effect. Regenerating can be gained by both spells and blessed poison surface or blessed poison cloud.
Physical armour restoration
editBleeding can be resisted if character has Physical armour above 0. This does not apply to characters with Glass Cannon talent.
- List of Items
| Name | Type | Effect | Notes |
|---|---|---|---|
| File:Amadouvier.png Amadouvier | Herb | Directly restores small amount of Physical Armour once | Can be turned into Physical Armour Potion |
| File:Blessed Oil Flask.png Blessed Oil Flask | Grenade | Creates blessed oil surface | Crafted from Oil Flask |
| File:Physical Armour Potion.png Physical Armour Potion | Potion | Directly restores Physical Armour once | Can be upgraded |
- List of Spells
| Name | Ability | Effect | Notes |
|---|---|---|---|
| File:Fortify.png Fortify | Geomancer | Directly restores Physical Armour Set Fortified |
Available from the start of the game |
| File:Challenge.png Challenge | Warfare | Directly restores Physical Armour and Magic Armour | Positive effect works on condition that marked target is killed |
| File:Mass Oily Carapace.png Mass Oily Carapace | Geomancer Warfare |
Caster and their allies in vicinity absorb oil surface in exchange for Physical armour. | Crafted Source spell |
| File:Mend Metal.png Mend Metal | Geomancer | Regenerates Physical armour for caster and allies | Level 4 spell |
| File:Oily Carapace.png Oily Carapace | Geomancer Warfare |
Absorb any oil surface beneath them and directly restore Physical armour in proportion to absorbed surface | Crafted spell |
Status removal
editFollowing items and spells/skills will remove Bleeding status entirely.
- Items
| Name | Type | Effect | Notes |
|---|---|---|---|
| File:Invisibility Potion.png Stoneskin Potion | Potion | Grants Immunity to Template:Pagename nd (as well as other statuses) | Restores Physical Armour Lowers Movement speed by 50 % |
- Spells
| Name | Cause | Effect | Notes |
|---|---|---|---|
| File:Cleanse Wounds.png Cleanse Wounds | Hydrosophist Warfare |
Heal target and create a water puddle beneath them. | Craftable spell |
| File:Cryogenic Stasis.png Cryogenic Stasis | Hydrosophist | Slowly restores Vitality Makes target invulnerable but incapacitated |
Level 9 spell |
| File:First Aid.png First Aid | Huntsman | Restores Vitality Set Rested |
Available from the start of the game |
| File:Fortify.png Fortify | Geomancer | Directly restores Physical Armour Set Fortified |
Available from the start of the game |
| File:Mass Cleanse Wounds.png Mass Cleanse Wounds | Hydrosophist Warfare |
Heal your allies and create a water puddle beneath them. | Craftable Source spell |
| File:Restoration.png Restoration | Hydrosophist | Restores Vitality | Available from start of the game |