Tarquin
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Tarquin
- Story
- Explorer
- Classic
- Tactician
Statistics
Level
8
STR 12
FIN 12
INT 24
CON 16
MEM 21
WIT 22
Vitality
173
Physical Armor
44
Magic Armor
125
Statistics
Level
8
STR 12
FIN 12
INT 24
CON 16
MEM 21
WIT 22
Vitality
231
Physical Armor
59
Magic Armor
166
Statistics
Level
8
STR 12
FIN 12
INT 24
CON 16
MEM 21
WIT 22
Vitality
289
Physical Armor
74
Magic Armor
208
Statistics
Level
8
STR 12
FIN 12
INT 24
CON 16
MEM 21
WIT 22
Vitality
433
Physical Armor
111
Magic Armor
311
Action Points
6 Start / 7 Rec / 6 Max
Initiative
0
Movement
500
Resistances
Fire 60%
Water 30%
Poison 80%
Talents
Tags
- BADASSCIVILIAN
- CIVILIAN
- TRADER
“Do you not see that all things of worth in this world are the works of mortals? The Gods merely feed upon our achievements like carrion birds. All they have is this promise of a so-called afterlife. Once I rid the world of death, those charlatans won't have anything to use against us.„
Tarquin is an inventor originally found aboard the Lady Vengeance.
Background
[edit | edit source]Tarquin, located in Dallis' private quarters aboard the Lady Vengeance, is an imprisoned "inventor" who was forced by Dallis to cooperate. Originally a scholar who became associated with the Black Ring, and bears their tattoo on his arm, Tarquin was captured by the Divine Order and forced by Dallis to resurrect Braccus Rex.
After he was freed by the Godwoken he tried to restore the only weapon, he believed, could slay Braccus, the fabled Anathema.
Later on, he could turn his attention towards the realm of Nemesis.
Biography
[edit | edit source]“Take the story of Tarquin, for example, According to his old tutors (who can be quite talkative after their second glass of Dragon’s Brew ale), Tarquin was one of the brightest pupils to enter the Guilds for generations. He came from a poor background, beset by ill-health, and was, in academic achievement, utterly incredible. He seemed to be self-educated, but he still gained entry by passing an examination normally reserved for senior tutors. It was assumed that he was destined for great things, to say the least. While he excelled in his studies, he did develop something of a reputation for overstepping boundaries. He was caught on multiple nights breaking into the guild halls to conduct experiments that he himself had designed. Only his formidable academic prowess saved him from expulsion. Emboldened, he delved further, exploring more perverse realms of science and magic. He was finally banished from the Guild when it was discovered he was trying to summon demonic entities and regenerate dead flesh. Dabbling in such profane arts would usually see the culprit cast into a dungeon. Instead, perhaps as one last gesture of respect towards his skills, Tarquin was allowed to leave. As the doors slammed shut behind him, he was warned never to darken the halls of academia again. Indeed, it seems this young man revelled in squandering his promise, and continued to meddle with forbidden knowledge. My research into him has unearthed reports of blood magic and necromancy from several local authorities across Rivellon. One Magister arrested him for ‘deviant interference in the local graveyard’. The interrogation that followed was documented in detail, giving a glimpse into the mind of a tragic young man overcome by dark ambitions and heretical thoughts: ‘Do you not see that all things of worth in this world are the works of mortals? The Gods merely feed upon our achievements like carrion birds. All they have is this promise of a so-called afterlife. Once I rid the world of death, those charlatans won’t have anything to use against us.’ Soon after those words were recorded, Tarquin escaped custody under most unusual circumstances. What has come of him since is not known. So let this sorry tale stand as a warning to all: even Rivellon’s best and brightest are vulnerable to corruption.„
Skills
[edit | edit source]Locations
[edit | edit source]| Variant/Location | Level | Region | Spawns | Map |
|---|---|---|---|---|
| Standard | 8 | Act 1.5 | 1 | Show Map |
Trades
[edit | edit source]| Item | Qty | Chance |
|---|---|---|
| Unlocked at Level 1 | ||
| See TraderEquipment Table | 1 | 100% |
| See ST_SourceSkillBook Table | 1 | 100% |
| ST_Skillbook_NecromancyTrainer | - | 100.0% |
| Blood Sucker Skillbook | 1 | 100.0% |
| Mosquito Swarm Skillbook | 1 | 100.0% |
| Decaying Touch Skillbook | 1 | 100.0% |
| Raise Bloated Corpse Skillbook | 1 | 100.0% |
| Unlocked at Level 13 | ||
| Source Orb | 1 | 100.0% |
Loot
[edit | edit source]| Source / Item | Qty | Chance |
|---|---|---|
| Slot #1 (Guaranteed) - Picks 1 | - | 100.0% |
| Rolls on ST_ArmorMagic Table | 1 | 66.7% |
| Rolls on ST_WeaponMagic Table | 1 | 33.3% |
| Slot #2 (Guaranteed) - Picks 1 | - | 100.0% |
| ST_Skillbook | - | 100.0% |
| Slot #2 (Guaranteed) - Picks 1 | - | 100.0% |
| ST_SkillbookStarter | - | 50.0% |
[Category] SkillbookEarthStarter | 1 | 10.0% |
[Category] SkillbookFireStarter | 1 | 10.0% |
[Category] SkillbookNecromancyStarter | 1 | 10.0% |
[Category] SkillbookRangerStarter | 1 | 10.0% |
[Category] SkillbookRogueStarter | 1 | 10.0% |
[Category] SkillbookWarriorStarter | 1 | 10.0% |
[Category] SkillbookWaterStarter | 1 | 10.0% |
[Category] SkillbookPolymorphStarter | 1 | 10.0% |
[Category] SkillbookSummoningStarter | 1 | 10.0% |
[Category] SkillbookAirStarter | 1 | 10.0% |
| ST_SkillbookEarly | - | 50.0% |
[Category] SkillbookEarthEarly | 1 | 10.0% |
[Category] SkillbookFireEarly | 1 | 10.0% |
[Category] SkillbookNecromancyEarly | 1 | 10.0% |
[Category] SkillbookRangerEarly | 1 | 10.0% |
[Category] SkillbookRogueEarly | 1 | 10.0% |
[Category] SkillbookWarriorEarly
| 1 | 10.0% |
[Category] SkillbookWaterEarly | 1 | 10.0% |
[Category] SkillbookPolymorphEarly | 1 | 10.0% |
[Category] SkillbookSummoningEarly | 1 | 10.0% |
[Category] SkillbookAirEarly | 1 | 10.0% |
| Slot #3 (Guaranteed) - Picks 1 | - | 100.0% |
| 1 | 100.0% |
Interactions
[edit | edit source]- Lohse has a unique dialogue option, when he asks who are his rescuers.
- Tarquin sells armour, weapons and accessory from common to epic quality. He also sells Source Orbs, Ressurection scrolls, grenades, arrows and scrolls.
Related quests
[edit | edit source]- Lady o' War - While not directly part of the quest, he offers a hint for solving it.
Notes
[edit | edit source]- Alongside arcane knowledge, Tarquin has a taste for music and once created a never-ending music box for a lizard viceroy. This is revealed only when talking with him as Lohse for the first time.
- If he survived he is mentioned in the epilogue where he drops hints about the then upcomming Baldur's Gate 3. For details see bg3wiki:Tarquin