Peace Of Mind

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Peace Of Mind

Target gains Clear-Minded, which increases Strength, Finesse and Intelligence by 3 and Wits by 7. Removes Blinded, Terrified, Charmed, Taunted, Sleeping, Enraged and Mad.

Strength
Finesse
Intelligence
Constitution
Memory
Wits
Vitality
Warfare
Huntsman
Scoundrel
Pyrokinetic
Hydrosophist
Aerotheurge
Geomancer
Single-Handed
Polymorph
Necromancer
Summoning
% Fire Resistance
% Water Resistance
% Earth Resistance
% Air Resistance
% Poison Resistance
% Physical Resistance
% Piercing Resistance
Initiative
Movement
Dual Wielding
Ranged
Two-Handed
Leadership
Perseverance
Retribution
Sneaking
Telekinesis
Bartering
Thievery
Lucky Charm
Persuasion
Loremaster
% Dodge
% VitalityPercentage
% Accuracy
% Life Steal
% Movement Speed
% Critical Chance
Maximum AP
AP Cost
Physical Armour
Magic Armour
Source Points
% Dodging
Set Clear-Minded for 3 turn(s).
% Cleave Damage
1 Memory Slot(s)
Requires Pyrokinetic 1
Cooldown 3 turn(s)
13m Range

UID: Target_BurnMyEyes

Peace of Mind is a starter Pyrokinetic skill.