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Firebrand

From dos2.wiki
Firebrand

An aura that adds to weapon skills and attacks for all allies near you.

Strength
Finesse
Intelligence
Constitution
Memory
Wits
Vitality
Warfare
Huntsman
Scoundrel
Pyrokinetic
Hydrosophist
Aerotheurge
Geomancer
Single-Handed
Polymorph
Necromancer
Summoning
% Fire Resistance
% Water Resistance
% Earth Resistance
% Air Resistance
% Poison Resistance
% Physical Resistance
% Piercing Resistance
Initiative
Movement
Dual Wielding
Ranged
Two-Handed
Leadership
Perseverance
Retribution
Sneaking
Telekinesis
Bartering
Thievery
Lucky Charm
Persuasion
Loremaster
% Dodge
% VitalityPercentage
% Accuracy
% Life Steal
% Movement Speed
% Critical Chance
Maximum AP
AP Cost
Physical Armour
Magic Armour
Source Points
% Dodging
Set Fire Brand for 2 turn(s).
% Cleave Damage
1 Memory Slot(s)
Requires Pyrokinetic 3
Cooldown 3 turn(s)
8m Radius

UID: Shout_FireBrand

Firebrand is a supportive Pyrokinetic skill that grants its caster a fiery aura that imbues their and their allies (in 8 meter radius) weapons with additional fire damage for 3 turns. Since this skill applies positive status effect it will always bypass armour of the caster and their allies. The damage bonus is applied to all weapons and weapon utilising skills with the exception of utilising special arrows and grenades.

Since Firebrand relies on Pyrokinesis magic it cannot be cast if caster is affected by Silenced and Enraged status effects.

Description

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Firebrand is a supportive pyrokinetic skill that relies on the Level and Pyrokinetic ability of the caster, the higher those are the higher will be the fire damage the caster and their allies receive from the skill.

When it comes to enemies they may resist fire damage if they have: Fire Immunity Status and high enough Fire Resistance (which lowers fire damage done).

Locations

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Items

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Notes

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