Fire Whip

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Fire Whip

Long-range attack that deals 150-160% Fire Damage damage to a single target, leaving them Blind and Burning.

Strength
Finesse
Intelligence
Constitution
Memory
Wits
Vitality
Warfare
Huntsman
Scoundrel
Pyrokinetic
Hydrosophist
Aerotheurge
Geomancer
Single-Handed
Polymorph
Necromancer
Summoning
% Fire Resistance
% Water Resistance
% Earth Resistance
% Air Resistance
% Poison Resistance
% Physical Resistance
% Piercing Resistance
Initiative
Movement
Dual Wielding
Ranged
Two-Handed
Leadership
Perseverance
Retribution
Sneaking
Telekinesis
Bartering
Thievery
Lucky Charm
Persuasion
Loremaster
% Dodge
% VitalityPercentage
% Accuracy
% Life Steal
% Movement Speed
% Critical Chance
Maximum AP
AP Cost
Physical Armour
Magic Armour
Source Points
% Dodging
Set Burning for 1 turn(s).
Set Blinded for 1 turn(s).
Ignite
Melt
% Cleave Damage
1 Memory Slot(s)
Damage is based on your level and receives bonus from Intelligence.
Requires Pyrokinetic 2
Cooldown 3 turn(s)
8m Range
Resisted by Magic Armour

UID: Target_FireWhip

Fire Whip is an offensive Pyrokinetic skill that allows a character to conjure a fiery whip and lash at a single enemy in an 8 meter radius. The skill deals a large amount of fire damage. This skill does not create a fire surface. Characters without Magic Armour will be afflicted with Blinded and Burning status effects for 1 turn and suffer damage directly to their health.

Since Fire Whip relies on Pyrokinesis magic, it cannot be cast if the caster is affected by Silenced or Enraged status effects. Fire Whip skill is reflected back when the target is under the Deflective Barrier skill (Definitive Edition only).