Laser Ray

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Laser Ray

Line of intense heat that deals 145-155% Fire Damage to characters and leaves fire clouds behind.

Strength
Finesse
Intelligence
Constitution
Memory
Wits
Vitality
Warfare
Huntsman
Scoundrel
Pyrokinetic
Hydrosophist
Aerotheurge
Geomancer
Single-Handed
Polymorph
Necromancer
Summoning
% Fire Resistance
% Water Resistance
% Earth Resistance
% Air Resistance
% Poison Resistance
% Physical Resistance
% Piercing Resistance
Initiative
Movement
Dual Wielding
Ranged
Two-Handed
Leadership
Perseverance
Retribution
Sneaking
Telekinesis
Bartering
Thievery
Lucky Charm
Persuasion
Loremaster
% Dodge
% VitalityPercentage
% Accuracy
% Life Steal
% Movement Speed
% Critical Chance
Maximum AP
AP Cost
Physical Armour
Magic Armour
Source Points
% Dodging
Ignite
Melt
Set Burning for 2 turn(s).
% Cleave Damage
1 Memory Slot(s)
Damage is based on your level and receives bonus from Intelligence.
Requires Pyrokinetic 2
Cooldown 3 turn(s)
Resisted by Magic Armour

UID: Zone_LaserRay

Laser Ray is a Pyrokinetic skill. It shoots a concentrated line of fire in a linear range up to 21 meters. The laser does a very large amount of fire damage and leaves fire clouds in its place. Characters without Magic Armour will be afflicted with Burning status effect for 2 turns and suffer damage directly to their health.

Since Laser Ray relies on Pyrokinetic magic it cannot be cast if character is affected by Silenced and Enraged status effects. Laser Ray skill is not reflected back when the target is under Deflective Barrier skill (Definitive Edition only).

Notes

[edit | edit source]
Base game
Bugs
  • The actual skill description says that the range is 20 meters however the highlighted area that is affected measures 21 meters. Furthermore, while the Far Out Man talent appears to have an effect on the skill as its description will says that its range is 22 meters the actual range of the skill remains unaffected. The Huntsman source skill Farsight has no effect on the range of the skill.