Guard Protector

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Guard Protector
  • Story
  • Explorer
  • Classic
  • Tactician
Statistics
Level
-1
STR 9
FIN 9
INT 10
CON 9
MEM 9
WIT 9
Vitality
0
Physical Armor
1
Magic Armor
0
Statistics
Level
-1
STR 9
FIN 9
INT 10
CON 9
MEM 9
WIT 9
Vitality
0
Physical Armor
2
Magic Armor
0
Statistics
Level
-1
STR 9
FIN 9
INT 10
CON 9
MEM 9
WIT 9
Vitality
0
Physical Armor
2
Magic Armor
0
Statistics
Level
-1
STR 9
FIN 9
INT 10
CON 9
MEM 9
WIT 9
Vitality
0
Physical Armor
3
Magic Armor
0
Action Points
4 Start / 4 Rec / 6 Max
Initiative
0
Movement
500
Talents
Tags
  • ARX_MERCHANT
  • Story
  • Explorer
  • Classic
  • Tactician
Statistics
Level
-1
STR 9
FIN 10
INT 10
CON 9
MEM 9
WIT 9
Vitality
0
Physical Armor
2
Magic Armor
0
Statistics
Level
-1
STR 9
FIN 10
INT 10
CON 9
MEM 9
WIT 9
Vitality
0
Physical Armor
2
Magic Armor
1
Statistics
Level
-1
STR 9
FIN 10
INT 10
CON 9
MEM 9
WIT 9
Vitality
0
Physical Armor
3
Magic Armor
1
Statistics
Level
-1
STR 9
FIN 10
INT 10
CON 9
MEM 9
WIT 9
Vitality
0
Physical Armor
4
Magic Armor
1
Action Points
4 Start / 4 Rec / 6 Max
Initiative
0
Movement
500
Resistances
Fire 20%
Earth 20%
Talents
Tags
  • ARX_MERCHANT


Skills

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2H

Haste
Pyrokinetic
1 AP
3 Turn CD
Range 13m
Sets Hasted on target character. Haste increases movement speed by 2m per AP and gives an additional 1 AP per turn. Clears Slowed and Crippled.
Battering Ram
Warfare
2 AP
5 Turn CD
Range 12m
Rush forward in a straight line, to a point far away, hitting all enemies in your path with 50% Physical Damage.
Battle Stomp
Warfare
2 AP
4 Turn CD
Smash your weapon into the ground, knocking down non-allied characters in front of you, and hitting them for 60% Physical Damage. Also clears non-cursed surfaces and clouds.
Enrage
Warfare
2 AP
5 Turn CD
Range 2m
Motivate an allied character with the power of rage. Target allied character is guaranteed to land critical hits with basic attacks and weapon skills, but is muted. Clears Taunted, Terrified, Charmed and Clear-Minded statuses.

Defender 1H

Blinding Radiance
Aerotheurge
2 AP
4 Turn CD
Radius 5m
Enemies around you receive 85-95% Air Damage. You receive a status that turns enemies in m radius Blind.
Guardian Angel
Warfare
2 AP
6 Turn CD
Radius 4m
Allies in melee range redirect % of received damage to you.
Bouncing Shield
Warfare
2 AP
2 Turn CD
Range 13m
Radius 5m
Throw your shield at an enemy dealing 65-75% Physical Damage. Shield can bounce to another enemy in 5 range.
Deflective Barrier
Warfare
2 AP
5 Turn CD
Projectiles that hit you are reflected back at the caster. This does not prevent the original projectile effects. Provides 40.
Restoration
Hydrosophist
1 AP
4 Turn CD
Range 13m
Restore Vitality of a target character. Restoration also cures Poisoned, Bleeding.
Tactician & Honour Mode
Provoke
Warfare
2 AP
5 Turn CD
Radius 4m
Taunt the enemies around you. Provoke and tease them so that they want to attack you.

Locations

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Variant/LocationLevelRegionSpawnsMap
2H-1Act 41Show Map
Defender 1H-1Act 41Show Map
Source / ItemQtyChance
Slot #1 (33% Chance) - Picks 1-33.3%
[Category] GoldBig
1100.0%
Slot #2 (10% Chance) - Picks 1-10.0%
[Category] Precious
1100.0%
Levels 2-4 (17% Chance) - Picks 1-16.7%
Life Essence116.7%
Air Essence116.7%
Earth Essence116.7%
Fire Essence116.7%
Water Essence116.7%
Shadow Essence116.7%
Levels 5-8 (17% Chance) - Picks 1-16.7%
Life Essence116.7%
Air Essence116.7%
Earth Essence116.7%
Fire Essence116.7%
Water Essence116.7%
Shadow Essence116.7%
Levels 9-15 (17% Chance) - Picks 1-16.7%
High Quality Life Essence116.7%
High Quality Air Essence116.7%
High Quality Earth Essence116.7%
High Quality Fire Essence116.7%
High Quality Water Essence116.7%
High Quality Shadow Essence116.7%
Level 16+ (17% Chance) - Picks 1-16.7%
Alien Life Essence116.7%
Alien Air Essence116.7%
Alien Earth Essence116.7%
Alien Fire Essence116.7%
Alien Water Essence116.7%
Alien Shadow Essence116.7%

Inventory

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Item Amount
Healing Potion 1