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Grasp of the Starved

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Grasp of the starved is an expert Necromancer source skill in Divinity: Original Sin 2.

Description

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Template:Pagename nd is a offensive necromancer source skill that allows the caster to call forth undead hands which will rise from the blood surfaces in a chosen 5 meter radius area (within 13 meter radius from the caster) and attack all hostile and neutral characters that stand upon the blood surfaces. The hands will deal immediate physical damage to all characters standing in a blood surface or blood cloud of any type (frozen, cursed, blessed etc.). The surfaces remain intact and unchanged after casting the skill. Hostile and neutral characters that are not standing fully in any blood surface or blood cloud are not affected by this skill.

Characters without File:Physical Armour Icon.png Physical Armour are afflicted with File:Crippled.png Crippled status effect which will immobilise them.

Since Template:Pagename nd relies on Necromancy magic it cannot be cast if caster is affected by File:Silenced.png Silenced and File:Enraged.png Enraged status effects. Template:Pagename nd skill damage is not reflected back when the target is under Deflective Barrier skill (Definitive Edition only).

Template:Pagename nd skillbook is a magical item that allows its reader to learn Template:Pagename nd skill, if they have at least 3 points into Necromancer ability, and use it indefinitely. In order to be able to cast the skill, character needs 2 free memory slots. Note that the book will disappear once read. The book weights 0.5 and its base value is 750 gold. A skillbook can be crafted if a Template:Pagename nd scroll is combined with a High Tier Blank Necromancy Skillbook. Since Template:Pagename nd is a expert Necromancer skill, traders will start selling the skillbook once Godwoken reach level 13.

Template:Pagename nd scroll is a magical item that allows any character to cast Template:Pagename nd skill, regardless of skill prerequisites, but only once. The only limiting element in casting Template:Pagename nd this way is the amount of File:Action Point Icon.png Action Points (AP) character has at their disposal in current turn. The scroll is craftable, weights 0.02 and has base value of 260 gold.

The cost of Action Points between Template:Pagename nd scroll and Template:Pagename nd skill themselves varies. The cost to cast Template:Pagename nd as a source skill is 2 Action Points and 2 Source Points whereas the cost to cast Template:Pagename nd as a scroll is only 2 Action Points.

Both the scroll and the skill itself are affected by other skills and talents that may provide additional bonuses.

Damage of this skill is calculated with the following formula: (Base Damage) x (1 + Elemental Bonus%) x (1 + Attribute Bonus% + Weapon Skill Bonus %) x (1 + High Ground Bonus% + Crit Bonus%) x ( 1 + Misc Bonus %)

The damage of this skill is affected by the following attributes of the caster:

  1. Level
  2. Warfare ability
  3. Intelligence attribute
  4. Height bonus
  5. Critical Damage Modifier
  6. Bonus: Necromancer Ability - affects restored Vitality caused by damage to target Vitality

Out of these the most effect on the damage have Level and then Warfare ability as the latter increases damage by 5 % per point. Level provides greatest boost to the damage done. Intelligence provides the lowest bonus out of the three (3 points in Intelligence are equal to 1 point of Warfare).

When it comes to enemies they may resist water damage if they have: Physical Immunity Status. There are no actual resistances that may lower physical damage done.

Since Template:Pagename nd is a skill requiring Necromancer ability to cast on its own, it will cause caster to heal from damage done directly to the Vitality of target enemy. The health received is affected by damage done to the Vitality and by points invested in Necromancer ability itself.

Template:Pagename nd properties can be affected by talents, consumable items (some of which may be affected by Five-Star Diner talent) and other skills.

Table of Item, Skill and Talent modifiers
Consumable Items Description Skills Description Talents Description
File:Cup of Tea.png
Green Tea
Lowers AP cost by 2 points (Never below 1 AP). File:Encourage.png
Encourage
Increases Intelligence File:Ambidextrous.png
Ambidextrous
Decreases AP cost of a Template:Pagename nd scroll by 1 point
File:Calocera.png
Calocera
Increases Intelligence by 1 point File:Flesh Sacrifice (icon).png
Flesh Sacrifice
Increases damage done by 10 % (counts as Miscellaneous Bonus) File:Far Out Man.png
Far Out Man
Increases range of the skill and scroll by 2 meters
File:Minor Intelligence Potion.png
Intelligence Potion
Increases Intelligence by 1/3/11 points File:Peace of Mind.png
Peace of Mind
Increases Intelligence File:Elemental Affinity.png
Elemental Affinity
Decreases AP cost of Template:Pagename nd by 1 point if caster stands in any type of blood surface
File:Attar of the Blood Rose.png
Attar of the Blood Rose
Increases all attributes by 1 point File:Death Wish.png
Death Wish
Will grant bonus to damage equal to the percentage of missing health. File:Savage Sortilege.png
Savage Sortilege
Allows Template:Pagename nd to do critical damage by using casters critical chance
File:Enlightenment Herbmix.png
Enlightenment Herbmix
Increases Intelligence by 8 points File:Farsight.png
Farsight
Increases range of the skill by 4 meters. Template:Empty Template:Empty
File:Draught Of Intelligence.png
Draught of Intelligence
Gift Bag: The Song of Nature
Increases Intelligence by 7 points File:Skin Graft.png
Skin Graft
Resets skill cooldown Template:Empty Template:Empty
File:Potion of Power.png
Potion of Power
Gift Bag: The Song of Nature
Increases damage by 10 % File:Apotheosis.png
Apotheosis
Reduces the Source Point cost of Template:Pagename nd to 0 for 2 turns Template:Empty Template:Empty

Locations

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  • On a desk in Ryker's Rest - Private Chambers (owned)

Traders

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Following table shows all NPCs who are guaranteed to sell necromancer spellbooks, with their location and coordinates in the right column, from them. The location shown in the table (and the coordinates) are only for the initial location the NPC is in. Note that some of these may have other spell/skillbooks and goods to sell. Out of these only Tarquin is guaranteed to follow the Godwoken as they travel with Lady Vengeance. Jahan may join the Godwoken on the ship as well if his demands are met.

Note: Hannag at Cloisterwood also sells this spell. However she is not a true vendor for Necromancer spells as she sells only Expert tier Source books of all combat ability schools.

Trader Location (x, y) Trader Location (x, y)
File:Mona Definitive Portrait.png
Mona
Fort Joy
(233, 134)
File:Kerban Definitive Portrait.png
Kerban
Sanctuary of Amadia
(413, 23)
File:Tarquin Definitive Portrait.png
Tarquin
Dallis' Stateroom
(340, 493)
File:Bree (Icon).png
Bree
Driftwood Square
(340, 108)
File:Jahan Definitive Portrait.png
Jahan
Cloisterwood
(291, 286)
File:Jawbone (Icon).png
Jawbone the Merchant
Temple of Tir-Cendelius
(262, 916)
File:Black Ring Alchemist (Icon).png
Black Ring Alchemist
Black Ring encampment
(228, 771)
File:Victor Voss Definitive Portrait.png
Victor Voss
Arx
(252, 314)

Crafting

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File:Grasp of the Starved Scroll Icon (DOS2).png Grasp of the Starved Scroll

Template:Crafting

  • Note: Only the body-parts depicting hand pointing "down" are usable for crafting the scroll.
Grasp of the Starved skillbook

Template:Crafting

Notes

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