Encourage allies around you, increasing their primary attributes.

Strength
Finesse
Intelligence
Constitution
Memory
Wits
Vitality
Warfare
Huntsman
Scoundrel
Pyrokinetic
Hydrosophist
Aerotheurge
Geomancer
Single-Handed
Polymorph
Necromancer
Summoning
% Fire Resistance
% Water Resistance
% Earth Resistance
% Air Resistance
% Poison Resistance
% Physical Resistance
% Piercing Resistance
Initiative
Movement
Dual Wielding
Ranged
Two-Handed
Leadership
Perseverance
Retribution
Sneaking
Telekinesis
Bartering
Thievery
Lucky Charm
Persuasion
Loremaster
% Dodge
% VitalityPercentage
% Accuracy
% Life Steal
% Movement Speed
% Critical Chance
Maximum AP
AP Cost
Physical Armour
Magic Armour
Source Points
% Dodging
% Cleave Damage

Cooldown 6 turn(s)
13m Radius
UID: Shout_InspireStart
Encourage is a Special racial skill.
Encourage allies standing around you in 13 meter radius. Encouraged boosts target's Strength, Finesse, Intelligence and Constitution stats and health depending on casters level.
- Caster level lower than 5 -> Strength, Finesse, Intelligence and Constitution stats are boosted by 1 point
- Caster level is 5 -> Strength, Finesse, Intelligence are boosted by 1 point. Constitution is boosted by 2 points
- Caster level is 7 -> Strength, Finesse, Intelligence and Constitution stats are boosted by 2 points
- Caster level is 9 -> Strength, Finesse, Intelligence are boosted by 2 points. Constitution is boosted by 3 points
- Caster level is 14 -> Strength, Finesse, Intelligence are boosted by 3 points. Constitution is boosted by 4 points
- This acts as a mini mass heal on top of increasing max health, as allies will gain active health from it, and the gains are not subtracted after the effect wears off (unless you are at maximum). Works well on summons, too.