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Elder of Mending

From dos2.wiki


Elder of Mending
  • Story
  • Explorer
  • Classic
  • Tactician
Statistics
Level
-1
STR 10
FIN 10
INT 9
CON 9
MEM 9
WIT 9
Vitality
0
Physical Armor
1
Magic Armor
1
Statistics
Level
-1
STR 10
FIN 10
INT 9
CON 9
MEM 9
WIT 9
Vitality
0
Physical Armor
1
Magic Armor
2
Statistics
Level
-1
STR 10
FIN 10
INT 9
CON 9
MEM 9
WIT 9
Vitality
0
Physical Armor
2
Magic Armor
2
Statistics
Level
-1
STR 10
FIN 10
INT 9
CON 9
MEM 9
WIT 9
Vitality
0
Physical Armor
2
Magic Armor
4
Action Points
4 Start / 4 Rec / 6 Max
Initiative
0
Movement
500
Resistances
Fire 20%
Water 70%
Earth 80%
Air 20%
Talents
Tags
  • ELF
  • MALE
  • SKELETONS
  • UNDEAD


Skills

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Restoration
Hydrosophist
1 AP
4 Turn CD
Range 13m
Restore Vitality of a target character. Restoration also cures Poisoned, Bleeding.
Soothing Cold
Hydrosophist
1 AP
3 Turn CD
Radius 5m
Regenerate Magic Armour for all allies around caster.
Mend Metal
Geomancer
1 AP
3 Turn CD
Radius 5m
Allies near to you start slowly regenerating Physical Armour.
Impalement
Geomancer
2 AP
4 Turn CD
Range 13m
Radius 3m
Spikes impale all characters and items, setting Crippled and dealing 95-105% Earth Damage. Also creates an oil puddle.
Rallying Cry
Summoning
2 AP
3 Turn CD
Range 13m
Radius 6m
Target character regenerates Vitality and Magic Armour according to the number of allied characters and totems in their vicinity.
Shade Shift
Aerotheurge
1 AP
1 Turn CD
Range 15m
Radius 15m
Nether Swap
Aerotheurge
1 AP
3 Turn CD
Range 13m
Radius 13m
Make two characters switch places. One of the characters can be you.
Dominate Mind
Summoning
3 AP
5 Turn CD
Range 13m
Charm target non-allied character, causing them to join your side in combat for the duration of the status.

Locations

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Variant/LocationLevelRegionSpawnsMap
Standard-1Act 21Show Map

Loot

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Source / ItemQtyChance
Resurrection Scroll1100.0%