Charmed (Status)
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Necrofire is a status effect in Divinity: Original Sin 2.
Description
editCharmed is a status effect that can be both beneficial and harmful, depending on who is afflicted. Charmed will make afflicted character temporarily ally with the one that charmed them. The usual duration of this effect is for 2 turns.
Cause
editThere are only few spells and items that may cause this effect, but only if target character has no Magic armour. If they have Magic armour above 0 they will resist being Charmed. The only exception is character with Glass Cannon talent who will be afflicted by it regardless of their armour values.
- List of Items
| Name | Type | Effect | Notes |
|---|---|---|---|
| File:Charming Arrow.png Charming Arrow | Arrow | Set Charmed for 1 turn | Requires bow or crossbow |
| File:Love Grenade.png Love Grenade | Grenade | Set Charmed for 2 turns in a 4m radius | N/A |
| File:Mind Maggot Grenade.png Mind Maggot Grenade | Grenade | Set Charmed for 4 turns in 8 meter radius | N/A |
- List of Spells
| Name | Type | Effect | Notes |
|---|---|---|---|
| File:Dominate Mind.png Dominate Mind | Summoning | Set Charmed for 1 turn | Level 9 spell |
| File:Dominate Mind.png Control Voidwoken | Summoning | Set Charmed for 2 turns in a 4m radius | Obtained from Wendigo in Arx Prison |
Notable NPCs
editFollowing NPCs will use spells or items that cause this status effect:
Treatment
editThe only way to remove the Charmed effect is by either by having immunity to its influence, keeping Magic armour above 0 or use Mind affecting spells and items that will cancel charmed status effect. Charmed is generally negated by Enraged and Clear-Minded status effects but other status effects such as Permafrost will also work.
Magic armour restoration
edit- Items
| Name | Type | Effect | Notes |
|---|---|---|---|
| File:Blessed Ice Grenade.png Blessed Ice Grenade | Grenade | Creates blessed ice surface Restores Vitality |
Creates blessed water surface |
| File:Small Magic Armour Potion.png Magic Armour Potion | Potion | Directly restores Magic Armour | Can be upgraded |
| File:Whisperwood.png Whisperwood | Herb | Directly restores small amount of Magic Armour | Can be found or purchased |
- Spells
| Name | Ability | Effect | Notes |
|---|---|---|---|
| File:Arcane Stitch.png Arcane Stitch | Hydrosophist | Directly restores Magic Armour Set Magic Shell Removes Burning |
Level 9 Source spell |
| File:Armor of Frost.png Armour of Frost | Hydrosophist | Directly restores Magic Armour Directly removes Burning Set Magic Shell |
Available from the start of the game |
| File:Cryotherapy.png Cryotherapy | Hydrosophist Huntsman |
Consume frozen surfaces in exchange for Magic armour | Crafted spell |
| File:Mass Cryotherapy.png Mass Cryotherapy | Hydrosophist Huntsman |
All allies around caster consume frozen surfaces in exchange for Magic armour | Crafted spell |
| File:Soothing Cold.png Soothing Cold | Hydrosophist | Regenerate small amount of Magic armour for all allies around caster | Level 4 spell |
Status negation
editFollowing spells will completely cancel out Charmed when casted.
| Name | Ability | Effect | Notes |
|---|---|---|---|
| File:Cryogenic Stasis.png Cryogenic Stasis | Hydrosophist | Slowly restores Vitality Makes target invulnerable but incapacitated |
Level 9 spell |
| File:Enrage.png Enrage | Warfare | Motivate your ally in order to guarantee critical hits with base attacks at the cost of silencing them. | Level 4 skill |
| File:Peace of Mind.png Peace of Mind | Pyrokinetic | Increases Strength, Finesse, Intelligence and Wits by 1 of the target character | Available from start of the game |