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Burning (Status)

From dos2.wiki

Burning is a status effect in Divinity: Original Sin 2 that deals fire damage to the afflicted character each turn.

Overview

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Burning is a negative status effect that deals fire damage at the start of each affected turn. It is one of the most commonly encountered damaging statuses in the game, caused by fire surfaces, fire spells, and various fire-based attacks.

Burning is blocked by magic armour. While magic armour remains, the status cannot be applied. The TorturerTorturer talent bypasses this restriction, allowing Burning to be applied through magic armour.

Effects

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  • Deals fire damage each turn based on the source's level and statistics.
  • Duration is typically 2 turns unless modified.
  • Contact with water or rain removes the Burning status.
  • Standing on a fire surface reapplies Burning each turn.

Sources

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Burning can be inflicted by:

Removal

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  • Contact with water or rain clears the status
  • BlessBless converts fire surfaces into blessed fire, which applies a beneficial status instead
  • Cryogenic StasisCryogenic Stasis renders the character invulnerable, preventing further damage
  • Magic armour restoration prevents re-application

Interactions

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  • When Burning is applied to a character who is also standing in a poison surface, the surface ignites, potentially causing an explosion.
  • Burning can be upgraded to Necrofire through the use of Curse, which cannot be removed by conventional means.
  • The DemonDemon talent grants +15% fire resistance and +10 maximum fire resistance, reducing Burning damage significantly.

Notes

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  • Burning is one of the statuses affected by the TorturerTorturer talent, which allows it to bypass armour and extends its duration by one turn.
  • The internal status ID is `BURNING`.