Curse

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Curse

Curse target character or surface.

% Dodge
% Earth Resistance
% Fire Resistance
% Water Resistance
% Air Resistance
% Poison Resistance
% Critical Chance
% Accuracy
% Dodging
Initiative
m Movement
Persuasion
% Physical Resistance
% Accuracy
Memory
Wits
Vitality
% Piercing Resistance
Constitution
Finesse
Intelligence
Source Points
Strength
Thievery
Lucky Charm
Bartering
Two-Handed
Leadership
Perseverance
Retribution
Single-Handed
Dual Wielding
Ranged
% VitalityPercentage
% Life Steal
Geomancer
Aerotheurge
Summoning
Huntsman
Warfare
Sneaking
Telekinesis
Scoundrel
Polymorph
Pyrokinetic
Hydrosophist
Necromancy
Set Cursed for 2 turn(s).
Curse
1 Memory Slot(s)
13m Range

UID: Target_Curse

Curse is a special spell that will inflict Cursed status effect upon any target surface or character. It cannot be cast by Godwoken unless they swear their loyalty to the God King whose servants rely heavily upon this spell; however, by doing so they will become unable to Bless.

Cursed status effect inflicts multiple negative debuffs upon afflicted character. Specifically cursed character suffer following effects:

  • Accuracy - 10 %
  • Dodging - 30 %
  • Fire Resistance - 15 %
  • Water Resistance - 15 %
  • Air Resistance - 15 %
  • Earth Resistance - 15 %
  • Poison Resistance - 15 %

Location

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Becoming Sworn

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Curse can be only acquired as a skill when Fane or any Undead character becomes Sworn to the God King on the Nameless Isle. When acquired it will replace Bless source spell.

Notes

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  • When Curse is acquired it will replace Bless skill.