Totems of the Necromancer
Spawn bone totems near every enemy in the area. Bone totems have ranged attacks that deal physical damage.
% Dodge
% Earth Resistance
% Fire Resistance
% Water Resistance
% Air Resistance
% Poison Resistance
% Critical Chance
% Accuracy
% Dodging
Initiative
m Movement
Persuasion
% Physical Resistance
% Accuracy
Memory
Wits
Vitality
% Piercing Resistance
Constitution
Finesse
Intelligence
Source Points
Strength
Thievery
Lucky Charm
Two-Handed
Leadership
Perseverance
Retribution
Single-Handed
Dual Wielding
Ranged
% VitalityPercentage
% Life Steal
Aerotheurge
Geomancer
Huntsman
Warfare
Sneaking
Telekinesis
Summoning
Scoundrel
Pyrokinetic
Hydrosophist
Necromancy
Polymorph
Summon,4cd5defc-5d36-4d76-b606-b6ca69a13617,4,totem,Target_DummyTargetSkill
3 Memory Slot(s) | |
Requires Necromancer 5
13m Radius |
UID: Shout_NecromancerTotems
Totems of the Necromancer is a Necromancer master source skill.
Description
[edit | edit source]Totems of the Necromancer is a summoning necromancer source skill that allows caster to conjure bone totem at the feet of any living or dead hostile characters in 13 meter radius for 4 turns. The totems have no Physical Armour or Magic Armour and deal physical damage with its basic ranged attacks. The totems have only 1 Action Point and as such will only attack once per turn.
Since Totems of the Necromancer relies on Necromancy magic it cannot be cast if caster is affected by Silenced and Enraged status effects. The projectiles of Bone Totems are reflected back when their target is under Deflective Barrier (Definitive Edition). If the only available target is under such barrier the Totems will skip their turn.
Skill Modifiers
[edit | edit source]Totems of the Necromancer is a summoning skill and as such it is primarily affected by Level and the Summoning ability of the caster. Due to the bone totems relying heavily on physical attacks and skills it also receives large bonus from Warfare ability. The Bone Totems begin to receive points into Warfare when caster is level 2. Following table shows at which level the totem receives points into Warfare.
| Caster Level | Warfare | Caster Level | Warfare |
|---|---|---|---|
| 1 | 0 | 12 - 14 | 4 |
| 2 - 4 | 1 | 15 - 18 | 5 |
| 5 - 8 | 2 | 19 - 21 | 6 |
| 9 - 11 | 3 | 22 - 24 | 7 |
| 25 - 28 | 8 | 29 - 30 | 9 |
Totems of the Necromancer properties can be affected by talents and skills.
| Skills | Description | Talents | Description |
|---|---|---|---|
| Skin Graft | Resets skill cooldown | Elemental Affinity | Decreases AP cost of Totems of the Necromancer by 1 point if caster stands in any type of blood surface |
| Apotheosis | Reduces the Source Point cost of Totems of the Necromancer to 0 for 2 turns | Template:Empty | Template:Empty |
| Cannibalize | Destroy summoned totem. Caster receives up to 100% of their Vitality, Physical Armour and Magic Armour. | Template:Empty | Template:Empty |
| Supercharger | Increases damage done by Totems of the Necromancer by 50 % but it will perish next turn. | Template:Empty | Template:Empty |
| Door to Eternity | Prevent all summoned totems, in range and sight of the caster, to die from damage or disappear after their duration ends. | Template:Empty | Template:Empty |