Sadist
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This content is a gift bag exclusive Gift Bag: Divine Talents |
Sadist
Melee attacks deal additional fire damage to burning targets, poison damage to poisoned targets and physical damage to bleeding targets
Sadist is a gift bag talent, added by the Divine Talents feature.
Overview
editSadist adds bonus elemental damage to melee attacks against targets suffering from specific status effects: bonus fire damage to Burning targets, bonus poison damage to Poisoned targets, and bonus physical damage to Bleeding targets.
Strategy
- Sadist rewards a debuff-then-strike playstyle, pairing naturally with the Torturer talent, which allows Burning, Poisoned, and Bleeding to be applied through armour.
- The bonus damage scales with level, making it increasingly valuable in the later acts.
- Melee Warfare builds that create fire or poison surfaces (via Pyrokinetic or Geomancer spells) can trigger Sadist consistently.
Notes
edit- The internal talent ID is `Sadist`.