Into Thin Air

From dos2.wiki
Jump to navigation Jump to search
Into Thin Air
Bow
130-158 Physical
10% Critical Chance
Strength
+4 Finesse
Intelligence
Constitution
+4 Memory
Wits
Vitality
Warfare
Huntsman
Scoundrel
Pyrokinetic
Hydrosophist
Aerotheurge
Geomancer
Single-Handed
Polymorph
Necromancer
Summoning
% Fire Resistance
% Water Resistance
% Earth Resistance
% Air Resistance
% Poison Resistance
% Physical Resistance
% Piercing Resistance
Initiative
Movement
Dual Wielding
Ranged
Two-Handed
Leadership
Perseverance
Retribution
Sneaking
Telekinesis
Bartering
Thievery
Lucky Charm
Persuasion
Loremaster
% Dodge
% VitalityPercentage
% Accuracy
% Life Steal
% Movement Speed
Maximum AP
AP Cost
Physical Armour
Magic Armour
Source Points
% Dodging
Set Erratic Wisp for 1 turn(s).
Set Floating for 1 turn(s).
Set Weak for 1 turn(s).
% Cleave Damage
Level 20
Requires Finesse 14
13m Range
Empty slot

This finely-wrought elven bow thrums with esoteric energy. Hit a target with one true shot and they will become flimsy as a paper puppet dancing on the wind.

Root Template UUID: dcf4d193-95d1-4e4d-9341-ad2332cd52b1