Wet (Status)
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Wet is a status effect in Divinity: Original Sin 2.
Description
editWet is an environmental status effect applied whenever character comes into contact with water surface such as puddles, rivers, lakes etc. It is one of the few status effects that is applied regardless of Armour, Resistances or Immunities. Whenever character is Wet they will suffer from decreased water resistance by 10 % and decreased air resistance by 20 %, however their fire resistance will be increased by 10 %.
Cause
editThere are many ways through which wet status effect can be triggered. On Rivellon it is the contact with water surface or most notably entering Stonegarden where it rains most of the time. In combat Wet status can be triggered by items or by Rain hydrosophist spell.
- List of items
| Name | Type | Effect | Notes |
|---|---|---|---|
| File:Blessed Water Arrow.png Blessed Water Arrow | Arrow | Creates blessed water surface Restores Vitality |
Creates blessed water surface |
| File:Blessed Water Balloon.png Blessed Water Balloon | Grenade | Creates blessed water surface Restores Vitality |
Creates blessed water surface |
| File:Water Arrow.png Water Arrow | Arrow | Deals water damage Set Wet |
Creates water surface |
| File:Water Balloon.png Water Balloon | Grenade | Set Wet | Creates water surface |
- List of spells
| Name | Ability | Effect | Notes |
|---|---|---|---|
| File:Rain.png Rain | Hydrosophist | Set Wet Creates water surface |
Available from the start of the game |
Notable NPCs
editTreatment
editWet is one of the few status effect that is applied regardless of Armour, Resistances or Immunities. The only way it can be treated is through anything that causes Burning status which will turn Wet status into Warm status. One of the ways to achieve this is by coming into contact with fire surface or fire cloud.
Status removal
edit- List of items
| Name | Type | Effect | Notes |
|---|---|---|---|
| File:Cursed Cluster Grenade.png Cursed Cluster Grenade | Grenade | Directly causes Burning | Creates necrofire surface |
| File:Cursed Firestorm Grenade.png Cursed Firestorm Grenade | Grenade | Directly causes Burning | Creates necrofire surface |
| File:Cluster Grenade.png Cluster Grenade | Grenade | Directly causes Burning | Burning lasts 1 turn |
| File:Cursed Fire Arrow.png Cursed Fire Arrow | Arrow | Directly causes Burning for 1 turn | Creates necrofire surface |
| File:Fire Arrow.png Fire Arrow | Arrow | Directly causes Burning | Creates fire surface |
| File:DOS2 firestorm grenade.png Firestorm Grenade | Grenade | Directly causes Burning | Creates fire surface |
- List of spells
| Name | Ability | Effect | Notes |
|---|---|---|---|
| File:Fireball.png Fireball | Pyrokinetic | Deals fire damage Creates fire surface |
Level 4 spell |
| File:Fire Whip.png Fire Whip | Pyrokinetic | Deals fire damage Set Blind and Burning |
Level 9 spell |
| File:Dragon's Blaze.png Dragon's Blaze | Pyrokinetic | Deals fire damage Creates fire surface |
Lizard racial spell |
| File:Ignition.png Ignition | Pyrokinetic | Deals fire damage to enemies in sight | Available from the start of the game |
| File:Laser Ray.png Laser Ray | Pyrokinetic | Deals fire damage in line Creates fire clouds |
Level 9 spell |
| File:Searing Daggers.png Searing Daggers | Pyrokinetic | Deals fire damage Can create 3 fire surfaces |
Available from the start of the game |
| File:Spontaneous Combustion.png Spontaneous Combustion | Pyrokinetic | Deals fire damage Removes burning but deals increased damage |
Level 4 spell |