Mordus'Akaim

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Mordus'Akaim
  • Story
  • Explorer
  • Classic
  • Tactician
Statistics
Level
12
STR 19
FIN 19
INT 12
CON 28
MEM 12
WIT 33
Vitality
1898
Physical Armor
322
Magic Armor
215
Statistics
Level
12
STR 19
FIN 19
INT 12
CON 28
MEM 12
WIT 33
Vitality
2531
Physical Armor
429
Magic Armor
286
Statistics
Level
12
STR 19
FIN 19
INT 12
CON 28
MEM 12
WIT 33
Vitality
3164
Physical Armor
537
Magic Armor
358
Statistics
Level
12
STR 19
FIN 19
INT 12
CON 28
MEM 12
WIT 33
Vitality
4746
Physical Armor
805
Magic Armor
537
Action Points
3 Start / 6 Rec / 7 Max
Initiative
0
Movement
600
Resistances
Fire 50%
Earth 10%
Air 50%
Poison 10%
Talents
Tags
  • MALE


Skills

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Corrosive Spray
Geomancer
2 AP
1 SP
3 Turn CD
Destroy 95-105% Corrosive Damage on targets in a cone, and set Acid and Atrophy.
Oily Carapace
Geomancer
1 AP
3 Turn CD
Radius 2m
Consume oil surfaces around you and convert them to Physical Armour. Removes Slowed.
Dust Blast
Geomancer
3 AP
1 SP
3 Turn CD
Range 13m
Radius 2m
Throw dust at all enemies in range, blinding them and dealing 95-105% Earth Damage.
Worm Tremor
Geomancer
3 AP
5 Turn CD
Range 13m
Radius 4m
Deals 45-55% Earth Damage to each character in the area. At your command, poisonous worms slither up from the earth, attaching to every character in the area who is not protected by Magic Armour. Affected characters cannot move or teleport, and they receive poison damage each turn.
Acid Spores
Geomancer
2 AP
2 SP
3 Turn CD
Range 13m
Radius 2m
Shoot 3 spores of corrosive acid, dealing 85-95% Poison Damage.
Mordus's Hammer
Huntsman
1 AP
1 Turn CD
Range 16m
Become Hasted and then teleport to target position.
Tactician & Honour Mode
Enrage
Warfare
2 AP
5 Turn CD
Range 2m
Motivate an allied character with the power of rage. Target allied character is guaranteed to land critical hits with basic attacks and weapon skills, but is muted. Clears Taunted, Terrified, Charmed and Clear-Minded statuses.

Locations

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Variant/LocationLevelRegionSpawnsMap
Standard12Act 21Show Map