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Curse

Curse target character or surface.

Strength
Finesse
Intelligence
Constitution
Memory
Wits
Vitality
Warfare
Huntsman
Scoundrel
Pyrokinetic
Hydrosophist
Aerotheurge
Geomancer
Single-Handed
Polymorph
Necromancer
Summoning
% Fire Resistance
% Water Resistance
% Earth Resistance
% Air Resistance
% Poison Resistance
% Physical Resistance
% Piercing Resistance
Initiative
Movement
Dual Wielding
Ranged
Two-Handed
Leadership
Perseverance
Retribution
Sneaking
Telekinesis
Bartering
Thievery
Lucky Charm
Persuasion
Loremaster
% Dodge
% VitalityPercentage
% Accuracy
% Life Steal
% Movement Speed
% Critical Chance
Maximum AP
AP Cost
Physical Armour
Magic Armour
Source Points
% Dodging
Set Cursed for 2 turn(s).
Curse
% Cleave Damage
1 Memory Slot(s)
Cooldown 3 turn(s)
13m Range

UID: Target_Curse

Curse is a special spell that will inflict Cursed status effect upon any target surface or character. It cannot be cast by Godwoken unless they swear their loyalty to the God King whose servants rely heavily upon this spell; however, by doing so they will become unable to Bless.

Cursed status effect inflicts multiple negative debuffs upon afflicted character. Specifically cursed character suffer following effects:

  • Accuracy - 10 %
  • Dodging - 30 %
  • Fire Resistance - 15 %
  • Water Resistance - 15 %
  • Air Resistance - 15 %
  • Earth Resistance - 15 %
  • Poison Resistance - 15 %

Location

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Becoming Sworn

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Curse can be only acquired as a skill when Fane or any Undead character becomes Sworn to the God King on the Nameless Isle. When acquired it will replace Bless source spell.

Notes

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  • When Curse is acquired it will replace Bless skill.