Blessed (Status)

From dos2.wiki
Jump to navigation Jump to search

Template:Infobox Skill

Blessed is a status effect in Divinity: Original Sin 2.

Description

[edit | edit source]

Blessed is a positive status effect that can be used on both characters and surfaces. Surfaces and clouds afflicted by blessed will change their properties to those that heal or otherwise empower characters in contact with it. Undead characters coming into contact with blessed water and blood surfaces will instead of healing be dealt physical damage. If cursed surface gets affected by Blessed status it will revert to its base counterpart.

Afflicted characters will have increased Resistances, Accurancy, Dodging.

Gives Immunity to:

Cause

[edit | edit source]

Blessed status can be caused only by 2 Sourcery spells present in game:

Name Cause Effect Notes
File:Bless.png Bless Sourcery Bless target or surface Can be only used by not-Sworn characters
File:Bless.png Heaven's Blessing Sourcery Bless target and area in 7 meter radius Exclusive to Lucian

Treatment

[edit | edit source]

Blessed status can be cancelled through its opposite status effect Cursed. Cursed can be caused by Curse spell or Voidwoken skill Void Glide. Note that Cursed will not negate Blessed if character has Magic armour above 0 and does not possess Glass Cannon talent.