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Silencing Stare

From dos2.wiki
Silencing Stare

Destroy 95-105% Magic Damage and silence all enemies within a cone in front of you.

% Dodge
% Earth Resistance
% Fire Resistance
% Water Resistance
% Air Resistance
% Poison Resistance
% Critical Chance
% Accuracy
% Dodging
Initiative
m Movement
Persuasion
% Physical Resistance
% Accuracy
Memory
Wits
Vitality
% Piercing Resistance
Constitution
Finesse
Intelligence
Source Points
Strength
Thievery
Lucky Charm
Bartering
Two-Handed
Leadership
Perseverance
Retribution
Single-Handed
Dual Wielding
Ranged
% VitalityPercentage
% Life Steal
Geomancer
Aerotheurge
Summoning
Huntsman
Warfare
Sneaking
Telekinesis
Scoundrel
Polymorph
Pyrokinetic
Hydrosophist
Necromancy
Set Silenced for 1 turn(s).
1 Memory Slot(s)
Damage is based on your level and receives bonus from Intelligence.
Requires Necromancer 3
Resisted by Magic Armour

UID: Cone_SilencingStare

Silencing Stare is a Necromancer skill.

Description

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Silencing Stare is an offensive necromancer skill that allows the caster to curse hostile characters in a cone area up to 13 meters. All hostile characters affected by the skill will take Magic Armour damage. Characters without Magic Armour are afflicted with the Silenced status effect that makes them unable to cast magic-based skills for 1 turn.

Since Silencing Stare relies on Necromancy magic, it cannot be cast if the caster is affected by Silenced or Enraged status effects.

Locations

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Items

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Notes

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Base game
Gift Bags