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Mummie Dearest

From dos2.wiki


Mummie Dearest
  • Story
  • Explorer
  • Classic
  • Tactician
Statistics
Level
15
STR 33
FIN 21
INT 24
CON 30
MEM 21
WIT 30
Vitality
658
Physical Armor
415
Magic Armor
415
Statistics
Level
15
STR 33
FIN 21
INT 24
CON 30
MEM 21
WIT 30
Vitality
878
Physical Armor
554
Magic Armor
554
Statistics
Level
15
STR 33
FIN 21
INT 24
CON 30
MEM 21
WIT 30
Vitality
1098
Physical Armor
692
Magic Armor
692
Statistics
Level
15
STR 33
FIN 21
INT 24
CON 30
MEM 21
WIT 30
Vitality
1647
Physical Armor
1038
Magic Armor
1038
Action Points
6 Start / 6 Rec / 8 Max
Initiative
15
Movement
800
Resistances
Fire 60%
Water -50%
Air 60%
Talents


A compact, heavily muscled dwarf turns from her training. She flicks her wrist and instantly her axe - a stunning elven weapon - is a hair's width from your chest. The blade sings...
— Narrator

Mummie Dearest is a mercenary of the Lone Wolves residing at Cullwoods Mill.

Background

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Ruthless mercenary and notorious murderess, Mummie Dearest is a criminal that is wanted throughout Rivellon. Due to her actions, the Divine Order issued a reward on her head. She murdered paladin Everhart as he and Thom Hardwin were about to arrest her and has been hunted by him ever since. She is more deadly than the rest of the mercenaries with her only known weakness being water since it "makes her itch". She obtained her axe from recent raid on elven tribe and killed its previous owner with it.

Skills

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Tornado
Aerotheurge
2 AP
5 Turn CD
Range 13m
A tornado moves randomly around the battlefield, removing surfaces and revealing invisible characters. Also clears Invisible, Burning and Slowed.
Battle Stomp
Warfare
2 AP
4 Turn CD
Smash your weapon into the ground, knocking down non-allied characters in front of you, and hitting them for 60% Physical Damage. Also clears non-cursed surfaces and clouds.
Whirlwind
Warfare
2 AP
3 Turn CD
Radius 3m
Perform a whirlwind attack, hitting enemies around you for 100% Physical Damage damage.
Uncanny Evasion
Aerotheurge
1 AP
4 Turn CD
Range 13m
Target character's Dodging is increased by 90% and Movement Speed is increased by 20%.
Cleanse Wounds
Hydrosophist
2 AP
5 Turn CD
Range 2m
Heal target and create a water puddle beneath them. Remove Burning, Diseased, Decaying, Poisoned and Bleeding.
Crippling Blow
Warfare
2 AP
3 Turn CD
Range 1m
Radius 1m
Cripple the target with a sweeping blow, and all characters around it. Deals 115% Physical Damage.
Battering Ram
Warfare
2 AP
5 Turn CD
Range 12m
Rush forward in a straight line, to a point far away, hitting all enemies in your path with 50% Physical Damage.
Petrifying Touch
None
1 AP
4 Turn CD
Range 2m
Turn a nearby target to stone, incapacitating it. Deal 95-105% Earth Damage. Removes Bleeding, Burning, Poisoned, and Crippled.

Interactions

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  • It is possible to fully speak with her only once. Speaking to her second time results only in narrator monologue.
  • Telling her that the Divine Order will pay for her head will make her confirm it and unlock dialogue option to start combat (only possible after speaking with Everhart).
  • Severed Head can be looted from her body which is vital for the quest Finder's Fee.
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  • Finder's Fee - the spirit of paladin Everhart wants her head to be delivered to Thom Hardwin.

Locations

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Variant/LocationLevelRegionSpawnsMap
Standard15Act 21Show Map

Trades

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ItemQtyChance
Unlocked at Level 1
[Category] Trader Gold
1100.0%
Unlocked at Level 18

Loot

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Source / ItemQtyChance
Slot #1 (Guaranteed) - Picks 1-100.0%
Slot #2 (Guaranteed) - Picks 1-100.0%
Source / ItemQtyChance
Elven Axe1100.0%

Inventory

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Item Amount
Medium Healing Potion 2
Medium Strength Potion 1
Stoneskin Potion 1
Supernova Scroll 1