Blessed (Status)
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Blessed is a status effect in Divinity: Original Sin 2.
Description
editBlessed is a positive status effect that can be used on both characters and surfaces. Surfaces and clouds afflicted by blessed will change their properties to those that heal or otherwise empower characters in contact with it. Undead characters coming into contact with blessed water and blood surfaces will instead of healing be dealt physical damage. If cursed surface gets affected by Blessed status it will revert to its base counterpart.
Afflicted characters will have increased Resistances, Accurancy, Dodging.
Gives Immunity to:
Cause
editBlessed status can be caused only by 2 Sourcery spells present in game:
| Name | Cause | Effect | Notes |
|---|---|---|---|
| File:Bless.png Bless | Sourcery | Bless target or surface | Can be only used by not-Sworn characters |
| File:Bless.png Heaven's Blessing | Sourcery | Bless target and area in 7 meter radius | Exclusive to Lucian |
Treatment
editBlessed status can be cancelled through its opposite status effect Cursed. Cursed can be caused by Curse spell or Voidwoken skill Void Glide. Note that Cursed will not negate Blessed if character has Magic armour above 0 and does not possess Glass Cannon talent.