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The Lost Knight

From dos2.wiki


The Lost Knight
  • Story
  • Explorer
  • Classic
  • Tactician
Statistics
Level
16
STR 16
FIN 37
INT 19
CON 25
MEM 22
WIT 34
Vitality
910
Physical Armor
260
Magic Armor
597
Statistics
Level
16
STR 16
FIN 37
INT 19
CON 25
MEM 22
WIT 34
Vitality
1213
Physical Armor
346
Magic Armor
796
Statistics
Level
16
STR 16
FIN 37
INT 19
CON 25
MEM 22
WIT 34
Vitality
1517
Physical Armor
433
Magic Armor
995
Statistics
Level
16
STR 16
FIN 37
INT 19
CON 25
MEM 22
WIT 34
Vitality
2275
Physical Armor
649
Magic Armor
1493
Action Points
4 Start / 4 Rec / 6 Max
Initiative
0
Movement
500
Resistances
Fire 20%
Air 20%
Poison 20%
Tags
  • TRADER


Template:Quote

The Lost Knight is a lizard residing in the Temple of Tir-Cendelius on the Nameless Isle.

Background

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A lizard who sought refuge in the Temple of Tir-Cendelius after the Nameless Isle was invaded by Black Ring forces. He is a Godwoken who failed to gain entry into the Academy of the Seven, and started to worship Tir-Cendelius after he started hearing his "voice in the trees". However, unbeknowst to the lizard, the voice does not belong to Tir-Cendelius at all. [1]

Skills

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Marksman's Fang
Huntsman
2 AP
2 Turn CD
Range 13m
Radius 30m
Shoot an arrow that goes straight through enemies. Each enemy that's hit takes 100% Piercing Damage, ignoring Armour.
Ricochet
Huntsman
2 AP
4 Turn CD
Range 13m
Radius 5m
Fire a normal arrow that deals 90% Physical Damage and then finds another target within 5. Forks up to 2 times.
Glitter Dust
Huntsman
1 AP
3 Turn CD
Range 13m
Target is Marked, decreasing its ability to Dodge. Prevents target from going invisible.
Chameleon Cloak
Polymorph
1 AP
6 Turn CD
Grants you the power to blend in with any environment as if Invisible.
Tactical Retreat
Huntsman
1 AP
4 Turn CD
Range 13m
Become Hasted and then teleport to target position.
First Aid
Huntsman
1 AP
4 Turn CD
Range 8m
Heals target for . Cures Crippled, Knocked Down, Blind, Silenced, Bleeding, Burning, Poisoned, Diseased.

Locations

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Variant/LocationLevelRegionSpawnsMap
Standard16Act 31Show Map

Trades

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ItemQtyChance
Unlocked at Level 1
[Category] Trader Gold
1100.0%
ST_Skillbook_WarriorTrainer-100.0%
Battering Ram Skillbook1100.0%
Battle Stomp Skillbook1100.0%
Crippling Blow Skillbook1100.0%
Bouncing Shield Skillbook1100.0%
ST_Skillbook_RangerTrainer-100.0%
Ricochet Skillbook1100.0%
First Aid Skillbook1100.0%
Elemental Arrowheads Skillbook1100.0%
Pin Down Skillbook1100.0%

Loot

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Source / ItemQtyChance
Slot #1 (33% Chance) - Picks 1-33.3%
[Category] GoldBig
1100.0%
Slot #2 (10% Chance) - Picks 1-10.0%
[Category] Precious
1100.0%
Levels 2-4 (17% Chance) - Picks 1-16.7%
Life Essence116.7%
Air Essence116.7%
Earth Essence116.7%
Fire Essence116.7%
Water Essence116.7%
Shadow Essence116.7%
Levels 5-8 (17% Chance) - Picks 1-16.7%
Life Essence116.7%
Air Essence116.7%
Earth Essence116.7%
Fire Essence116.7%
Water Essence116.7%
Shadow Essence116.7%
Levels 9-15 (17% Chance) - Picks 1-16.7%
High Quality Life Essence116.7%
High Quality Air Essence116.7%
High Quality Earth Essence116.7%
High Quality Fire Essence116.7%
High Quality Water Essence116.7%
High Quality Shadow Essence116.7%
Level 16+ (17% Chance) - Picks 1-16.7%
Alien Life Essence116.7%
Alien Air Essence116.7%
Alien Earth Essence116.7%
Alien Fire Essence116.7%
Alien Water Essence116.7%
Alien Shadow Essence116.7%

Inventory

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Item Amount
Freezing Arrow 2
  1. When spoken to by an Elf, Tir-Cendelius, through a narrator, makes a remark that the Knight must have heard trees whisper to themselves.