Aerotheurgy
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Aerotheurgy is a type of elemental magic that appears in various forms across the Divinity Series.
Background
[edit | edit source]Known Aerotheurgists
[edit | edit source]Known Spells
[edit | edit source]Following table shows a list of spells that appear in Divinity Series. The actual effect of the spells may wary across the games and should be used only for lore information purposes.
The table is made of 4 parts: Name (icon of the spell), effect of the spell, required mastery of the magic and the game in which the spell appears. Mastery indicates what amount of knowledge and expertise said character needs to cast the spell (without the possiblity of backfiring). Needed mastery does not extend unto scrolls, which allow anyone to cast spells inscribed upon them.
| Name | Effect | Mastery | Game |
|---|---|---|---|
| File:Blinding Radiance.png Blinding Radiance | Summon a flash of bright light around yourself, leaving your enemies blind and harmed by its air energy. | Starter | Original Sin 2 |
| File:Electric Discharge.png Electric Discharge | Shoot a lightning bolt at your target. | Starter | Original Sin 2 |
| File:Favourable Wind.png Favorable Wind | Create an aura of empowering wind around yourself which will increase your and your allies mobility. | Starter | Original Sin 2 |
| File:DOS Skill Shocking Touch.png / File:Shocking Touch.png Shocking Touch | Touch your enemy to shock and potentially stun them on spot. | Starter / Novice | Original Sin Original Sin 2 |
| File:Dazing Bolt.png Dazing Bolt | Summon a bolt of lightning from the sky upon your target. | Novice | Original Sin 2 |
| File:Uncanny Evasion.png Uncanny Evasion | Infuse yourself or your ally with air magic to boost their ability to evade physical attacks. | Novice | Original Sin 2 |
| File:DOS Skill Bitter Cold.png Bitter Cold | Summon a gust of cold wind to chill your enemy. | Novice | Original Sin |
| File:DOS EE Skill Thunder Jump (DOS EE).png Thunder Jump / Lightning Strike | Move like lightning from one enemy to the next, stunning them in the process. | Novice | Original Sin |
| File:DOS EE Skill Wind of Change (DOS EE).png Wind of Change / Remove Petrification | Invoke the powers of air to cure all afflicted by petrification. | Novice | Original Sin |
| File:DOS Skill Immune to Electrified.png Avatar of Storms / Immune to Electrified | Imbue your target with an essence of air, granting them immunity to being stunned. | Novice | Original Sin |
| File:Nether Swap.png Nether Swap | Switch either yours or your allies place with your enemy. | Adept | Original Sin 2 |
| File:Pressure Spike.png Pressure Spike | Condense all clouds and douse fire in chosen area. | Adept | Original Sin 2 |
| File:Air Shield.png Air Absorption Shield / Air Shield | Enchant yourself or your ally with an air shield that absorbs all manner of damage and stun nearby attackers. | Adept | Original Sin |
Appearances
[edit | edit source]Aerotheurgy appears as an ability in Divinity: Original Sin (and its Enhanced Edition) and combat ability in Divinity: Original Sin 2. For more specific information about Aerotheurgy in the games refer to: