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Turtle's Claw

From dos2.wiki
Turtle's Claw
Wand
4-5 Poison
Strength
Finesse
Intelligence
Constitution
Memory
Wits
Vitality
Warfare
Huntsman
Scoundrel
Pyrokinetic
Hydrosophist
Aerotheurge
Geomancer
Single-Handed
Polymorph
Necromancer
Summoning
% Fire Resistance
% Water Resistance
% Earth Resistance
% Air Resistance
% Poison Resistance
% Physical Resistance
% Piercing Resistance
Initiative
Movement
Dual Wielding
Ranged
Two-Handed
Leadership
Perseverance
Retribution
Sneaking
Telekinesis
Bartering
Thievery
Lucky Charm
Persuasion
Loremaster
% Dodge
% VitalityPercentage
% Accuracy
% Life Steal
% Movement Speed
Maximum AP
AP Cost
Physical Armour
Magic Armour
Source Points
% Dodging
Creates a 1m Poison surface when targeting terrain*
% Cleave Damage
Level 2
Requires Intelligence 10
13m Range

Twisted and twined, the claw of this ancient beast has a venomous tip.

Root Template UUID: 0edf88b5-f09f-473c-bae1-a992af4dba69

Turtle's Claw, known as Wand of the turtle in development, is a Wand.

Characteristics

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Turtle's Claw is the first unique wand found in the game. It does provide Poison damage and it is much better than the Makeshift Wand of the same level.

Location

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Can be acquired after killing the Ancient Tainted Turtle along the beach in the Hidden Alcove.