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Whirlwind

From dos2.wiki
Whirlwind

Perform a whirlwind attack, hitting enemies around you for 100% Physical Damage damage.

Strength
Finesse
Intelligence
Constitution
Memory
Wits
Vitality
Warfare
Huntsman
Scoundrel
Pyrokinetic
Hydrosophist
Aerotheurge
Geomancer
Single-Handed
Polymorph
Necromancer
Summoning
% Fire Resistance
% Water Resistance
% Earth Resistance
% Air Resistance
% Poison Resistance
% Physical Resistance
% Piercing Resistance
Initiative
Movement
Dual Wielding
Ranged
Two-Handed
Leadership
Perseverance
Retribution
Sneaking
Telekinesis
Bartering
Thievery
Lucky Charm
Persuasion
Loremaster
% Dodge
% VitalityPercentage
% Accuracy
% Life Steal
% Movement Speed
% Critical Chance
Maximum AP
AP Cost
Physical Armour
Magic Armour
Source Points
% Dodging
% Cleave Damage
1 Memory Slot(s)
Requires Warfare 2
Requires a Melee Weapon
Cooldown 3 turn(s)
3m Radius

UID: Shout_Whirlwind

Whirlwind is a Warfare skill.

Description

edit

Whirlwind is an offensive warfare skill that allows the caster to whirl around and attack all their enemies around them simultaneously in one turn.

Since Whirlwind requires a weapon, it cannot be cast if the caster is affected by the Atrophy status effect.