Tam
Jump to navigation
Jump to search
Tam
- Story
- Explorer
- Classic
- Tactician
Statistics
Level
1
STR 10
FIN 10
INT 10
CON 10
MEM 10
WIT 10
Vitality
18
Physical Armor
0
Magic Armor
0
Statistics
Level
1
STR 10
FIN 10
INT 10
CON 10
MEM 10
WIT 10
Vitality
24
Physical Armor
0
Magic Armor
0
Statistics
Level
1
STR 10
FIN 10
INT 10
CON 10
MEM 10
WIT 10
Vitality
30
Physical Armor
0
Magic Armor
0
Statistics
Level
1
STR 10
FIN 10
INT 10
CON 10
MEM 10
WIT 10
Vitality
45
Physical Armor
0
Magic Armor
0
Action Points
4 Start / 4 Rec / 6 Max
Initiative
0
Movement
500
Tags
- RECORD_QUEST
Tam is a human boy and Sourcerer who is interned at Fort Joy.
Background
[edit | edit source]Tam spends his time east of the Ancient Statue to Braccus Rex on Fort Joy beach. He is occupied staring into his mirror unconcerned about the dangerous waters. He believes no place is safe and considers the beach to be nicer place than the ghetto. His parents were already taken by the Magisters when the Merryweather sank.
Interactions
[edit | edit source]- For Lizards and Elves he will say he is not supposed to talk with them.
- If you use the [Elf] dialogue he will say he was told that Elves eat people.
- If you use the [Lizard] dialogue you can tell him lizards are famous storytellers and proceed to tell him one of two stories. No matter which one you select he will become uncomfortable.
- Tam asks if you are a Sourcerer, you can say yes and you can also say he must be one too since he is here. He will make some small talk about how it is nicer out where he is than inside the fort.
- If Lohse tells him to check with his mirror to see if she's a Sourcerer, he becomes terrified and drops the mirror, then stops speaking to you. Speaking to him once more, he will say that she isn't a person; she's wearing a person. Then he runs away.
Locations
[edit | edit source]| Variant/Location | Level | Region | Spawns | Map |
|---|---|---|---|---|
| Standard | 1 | Act 1 | 1 | Show Map |
Trades
[edit | edit source]| Item | Qty | Chance |
|---|---|---|
| Unlocked at Level 1 | ||
| Random (33%) - Picks 1 | ||
| Cloth Scraps | 1 | 33.3% |
| Doll | 1 | 33.3% |
| Needle | 1 | 33.3% |
| Shell | 1 | 100.0% |
| Random (50%) - Picks 1 | ||
| Water Balloon | 1 | 15.4% |
| Teddy Bear | 1 | 7.7% |
| Worn Teddy Bear | 1 | 15.4% |
| Toy Wooden Block | 1 | 15.4% |
| Toy Wooden Block | 1 | 15.4% |
| Toy Wooden Block | 1 | 15.4% |
| Toy Wooden Block | 1 | 15.4% |
| Random (12%) - Picks 1 | ||
| See ST_RingAmuletBeltMagic Table | 1 | 12.5% |
| Random (67%) - Picks 1-4 | ||
| Trap Disarming Kit | 1 | 33.3% |
| Lockpicks | 1 | 66.7% |
Loot
[edit | edit source]| Source / Item | Qty | Chance |
|---|---|---|
| Slot #1 (Guaranteed) - Picks 1-3 | - | 100.0% |
| Rolls on ST_FTJ_Neo_RandomJunk_Group_1 Table | 1 | 9.1% |
| Rolls on ST_FTJ_Neo_RandomJunk_Group_2 Table | 1 | 9.1% |
| Rolls on ST_FTJ_Neo_RandomJunk_Group_3 Table | 1 | 9.1% |
| Rolls on ST_FTJ_Neo_RandomJunk_Group_4 Table | 1 | 9.1% |
| Rolls on ST_FTJ_Neo_RandomJunk_Group_5 Table | 1 | 9.1% |
| Rolls on ST_FTJ_Neo_RandomJunk_Group_6 Table | 1 | 9.1% |
| Rolls on ST_FTJ_Neo_RandomJunk_Group_7 Table | 1 | 9.1% |
| Rolls on ST_FTJ_Neo_RandomJunk_Group_8 Table | 1 | 9.1% |
| Rolls on ST_FTJ_Neo_RandomJunk_Group_9 Table | 1 | 9.1% |
| Rolls on ST_FTJ_Neo_RandomJunk_Group_10 Table | 1 | 9.1% |
| Rolls on ST_FTJ_Neo_RandomJunk_Group_11 Table | 1 | 9.1% |
| Slot #2 (Guaranteed) - Picks 1-2 | - | 100.0% |
[Category] Gold | 1 | 100.0% |